Parsec productions
Author: s | 2025-04-23
Parsec Productions Webpage. Check more developers and publishers. Parsec Productions is a developer of video games. Parsec Productions has been active on the market since before 2025. One of its first projects was game Slender: The Eight Pages. In publishing its games, Parsec Productions collaborates with Majesco Entertainment. Parsec Productions: : Slender: The Arrival (2025) Blue Isle Studios, Parsec Productions: Blue Isle Studios: Unity: . :
Seamless workflows for remote production and post production - Parsec
1 Parsec = 3.0856778570831×1016 Meters 10 Parsec = 3.0856778570831×1017 Meters 2500 Parsec = 7.7141946427078×1019 Meters 2 Parsec = 6.1713557141663×1016 Meters 20 Parsec = 6.1713557141663×1017 Meters 5000 Parsec = 1.5428389285416×1020 Meters 3 Parsec = 9.2570335712494×1016 Meters 30 Parsec = 9.2570335712494×1017 Meters 10000 Parsec = 3.0856778570831×1020 Meters 4 Parsec = 1.2342711428333×1017 Meters 40 Parsec = 1.2342711428333×1018 Meters 25000 Parsec = 7.7141946427078×1020 Meters 5 Parsec = 1.5428389285416×1017 Meters 50 Parsec = 1.5428389285416×1018 Meters 50000 Parsec = 1.5428389285416×1021 Meters 6 Parsec = 1.8514067142499×1017 Meters 100 Parsec = 3.0856778570831×1018 Meters 100000 Parsec = 3.0856778570831×1021 Meters 7 Parsec = 2.1599744999582×1017 Meters 250 Parsec = 7.7141946427078×1018 Meters 250000 Parsec = 7.7141946427078×1021 Meters 8 Parsec = 2.4685422856665×1017 Meters 500 Parsec = 1.5428389285416×1019 Meters 500000 Parsec = 1.5428389285416×1022 Meters 9 Parsec = 2.7771100713748×1017 Meters 1000 Parsec = 3.0856778570831×1019 Meters 1000000 Parsec = 3.0856778570831×1022 Meters Embed this unit converter in your page or blog, by copying the following HTML code:
Parsec Productions - The Slender Man Wiki
Quintin Fettesunread,Jan 4, 2019, 2:57:12 PM1/4/19to Sniper simulatorI was able to get the benchmarks (only Parsec and Splash) to compile on Ubuntu 18.04; I'll provide instructions below. HOWEVER, a few are broken at runtime and others have some general weirdness that makes me weary of using them. The recent support for newer operating systems in snipersim has been great so far. Will the benchmarks provided at [ also be modified to support new operating systems "out of the box?" This would be incredibly useful for the work I'm performing if I could run these benchmarks with confidence that they are working correctly.Instructions for compiling Parsec and Splash benchmarks on Ubuntu 18.04:Edit benchmarks/MAKEFILE ; This only fixed parsec and splash 2, I did not attempt to fix cpu2006 or npb, and both will fail to compile. comment out the following lines:make -C cpu2006make -C npbmake -C localmake -C cpu2006 cleanmake -C npb cleanmake -C local cleanEdit benchmarks/parsec/parsec-2.1/pkgs/apps/bodytrack/parsec/gcc-sniper.bldconfAddCXXFLAGS="-std=gnu++98 ${CXXFLAGS} ${HOOKS_CXXFLAGS}"Edit src files in ferret. Replace all instances of HUGE with HUGE_VAL. The files needing modified are listed belowbenchmarks/parsec/parsec-2.1/pkgs/apps/ferret/src/src/lsh/LSH_query.cbenchmarks/parsec/parsec-2.1/pkgs/apps/ferret/src/src/lsh/LSH_query_batch.cbenchmarks/parsec/parsec-2.1/pkgs/apps/ferret/src/benchmark/ferret-parallel.cbenchmarks/parsec/parsec-2.1/pkgs/apps/ferret/src/benchmark/ferret-serial.cEdit benchmarks/parsec/parsec-2.1/pkgs/tools/cmake/parsec/gcc-sniper.bldconfModify line 8 to read (added -std=gnu++98 flag):build_env="CC="${CC}" CXXFLAGS="-std=gnu++98 ${CXXFLAGS} -fexceptions" LDFLAGS="-L${CC_HOME}/lib64 -L${CC_HOME}/lib -L${PARSECDIR}/pkgs/libs/hooks/inst/${PARSECPLAT}/lib""Edit benchmarks/parsec/parsec-2.1/pkgs/apps/x264/parsec/gcc-sniper.bldconf Add CC="${HOOKS_CC} -no-pie"RUN MAKE. IT WILL FAIL. WHEN IT GETS TO THE SSL LIBRARY. THE ERROR WILL READ: smime.pod around line 272: Expected text after =item, not a numbersmime.pod around line 276: Expected text after =item, not a numbersmime.pod around line 280: Expected text after =item, not a numbersmime.pod around line 285: Expected text after =item, not a numbersmime.pod around line 289: Expected text after =item, not a numberThis is the only error I couldn't fix before running make once because the src is not downloaded prior to the first run of makeEdit benchmarks/parsec/parsec-2.1/pkgs/libs/ssl/src/Makefile.orgLine 612 is:install: all install_docs install_swchange it to:install: all install_swThis is a hack I found online. It just prevents the docs from being compiledRun make again. the benchmarks should now compile correctlyThe pin2 branch (to my knowledge) doesn't compile correctly on Ubuntu 18.04. This step is only necessary for the pin3 branchin benchmarks/run-sniper comment out lines 138-140, which areif not os.path.exists(os.path.realpath(os.path.join(graphiterootdir, 'lib', 'pin_sim.so'))): print '\nERROR: SniperSlender: The Eight Pages - Parsec Productions
PARSEC Benchmark Suite 3.0Patch InfoThis patch provides the following enhancements:Ability to build on x86_64 Arch Linux to overcome minor bugs.Updated openssl, see Abhishek Sagar's blog postCorrected uctcpip, see Yungang Bao's responseGeneralized builds. Instead of calling gcc tools and overwritingCFLAGS, CC, CFLAGS, and related environment variables setin a global bldconf are preserved while building packages.OverviewThe Princeton Application Repository for Shared-Memory Computers (PARSEC) is acollection of parallel programs which can be used for performance studies ofmultiprocessor machines.The PARSEC distribution is composed of packages and the PARSEC framework.Packages correspond to benchmark programs, libraries and other essentialcomponents. Each package can be compiled in a number of ways as determined bya build configuration. Build configurations contain information such as whichfeatures of the package should be enabled, which compilers to use and how thepackage should be optimized. PARSEC ships with predefined inputs that can beused to run the benchmarks. The inputs for each program exhibit differentcharacteristics such as execution time and working set size.LicensesBefore you start using, modifying or distributing PARSEC, its programs or thesupplied inputs in any way, make sure you understand all licenses involved.The PARSEC framework itself is available under a liberal open source license,as explained in the file LICENSE which is in the same directory as this READMEfile. Each program uses its own license, which is different in some cases.Some of the inputs have their own license, too. Licenses for source code canbe found in the 'src/' directory of each package. Licenses for inputs canbe found in the 'inputs/' directory of the package.We distribute the programs and their workloads bundled with PARSEC merely toallow PARSEC users a convenient access to them and because the license termsallow us do so in each case. You have to take appropriate steps yourself tomake sure you don't violate any license terms.RequirementsPARSEC requires at least 8 GB, but we recommend 12 GB or more. The disk usagecan be broken down as follows:PARSEC occupies about 7 GB with a raw installation. Additional 500 MB areneeded for each set of binaries. To build packages and run them extra space isrequired for temporary files, up to several GB if the whole. Parsec Productions Webpage. Check more developers and publishers. Parsec Productions is a developer of video games. Parsec Productions has been active on the market since before 2025. One of its first projects was game Slender: The Eight Pages. In publishing its games, Parsec Productions collaborates with Majesco Entertainment.Parsec Productions - Rock Paper Shotgun
Has not been compiled. Please compile Sniper before trying to run an application.\n' sys.exit(1)in benchmarks/run-sniper comment out lines 154-156, which are:if not os.path.exists(os.path.realpath(os.path.join(graphiterootdir, 'lib', 'pin_sim.so'))): print '\nERROR: Sniper has not been compiled. Please compile Sniper before trying to run an application.\n' sys.exit(1)I hope this is helpful to other people, and I hope it can get us closer to official support on newer operating systems for these benchmarks!Dan Recherunread,Jan 28, 2019, 12:50:44 PM1/28/19to Sniper simulatorHi Quintin,I tried to do as you described,in step 3 I didn't find directory benchmarks/parsec/parsec-2.1/pkgs/apps/ferret/src/src/lsh/LSH_query.c what I am doing wrong?Thanks,DanQuintin Fettesunread,Jan 29, 2019, 2:51:43 PM1/29/19to Sniper simulatorIt could be that I made a mistake in my instructions and you have to run make once so that the files download. Try performing the previous steps then running make one and see if the files appear.Dan Recherunread,Feb 2, 2019, 9:20:21 AM2/2/19to Sniper simulatorthanks,I fount the files after make :)The Turing Projectunread,Feb 4, 2019, 6:12:53 AM2/4/19to Sniper simulatorhello i have make that procedure and i have a probleme during the end of compilation, it doesnt find benchmarks/parsec/parsec-2.1/gcc -I/home/chapoul/sniper-7.1/benchmarks/parsec/parsec-2.1/pkgs/libs/ssl/inst/amd64-linux.gcc-sniper/include -I/home/chapoul/sniper-7.1/benchmarks/parsec/parsec-2.1/pkgs/libs/zlib/inst/amd64-linux.gcc-sniper/include -O3 -funroll-loops -fprefetch-loop-arrays -static-libgcc -Wl,--hash-style=both,--as-needed -DPARSEC_VERSION=2.1 -DENABLE_PARSEC_HOOKS -I/home/chapoul/sniper-7.1/benchmarks/parsec/parsec-2.1/pkgs/libs/hooks/inst/amd64-linux.gcc-sniper/include -I/home/chapoul/sniper-7.1/benchmarks/parsec/tools/hooks -I/include -DENABLE_PARMACS -Wall -std=c99 -fno-strict-aliasing -D_XOPEN_SOURCE=600 -DPARALLEL -pthread -L/home/chapoul/sniper-7.1/benchmarks/parsec/parsec-2.1/pkgs/libs/ssl/inst/amd64-linux.gcc-sniper/lib -L/home/chapoul/sniper-7.1/benchmarks/parsec/parsec-2.1/pkgs/libs/zlib/inst/amd64-linux.gcc-sniper/lib -L/usr/lib64 -L/usr/lib -L/home/chapoul/sniper-7.1/benchmarks/parsec/parsec-2.1/pkgs/libs/hooks/inst/amd64-linux.gcc-sniper/lib -uparmacs_roi_end -uparmacs_roi_start -L/home/chapoul/sniper-7.1/benchmarks/parsec/tools/hooks -lhooks_base -lrt -pthread -o dedup hashtable.o queue.o util.o binheap.o tree.o decoder.o dedup.o rabin.o encoder.o -lhooks -lcrypto -lz/usr/bin/ld : ne peut trouver -lhooks_basecollect2: error: ld returned 1 exit statuspkgs/libs/ssl/src/Makefile.orgThe Turing Projectunread,Feb 4, 2019, 7:36:27 AM2/4/19to Sniper simulatorLe vendredi 4 janvier 2019 21:57:12 UTC+1, Quintin Fettes a écrit :ahmad sedighunread,Oct 24, 2019, 11:54:35 AM10/24/19to Sniper simulatorahmad sedighunread,Oct 24, 2019, 7:16:46 PM10/24/19to Sniper simulatorHi Quintin,i recommend -std=gnu++17 or 11 at step 2 and 4. RegardsKleber Krugerunread,Sep 6, 2020, 12:27:18 AM9/6/20to Sniper simulatorJagadeesh Samalaunread,Sep 8, 2020, 3:01:44 AM9/8/20to Sniper simulatorI am able to run parsec but facing the following issue while building the SPLASHPlease help me. Also, can anyone provide the information related to all the input parameters required for the simulation.Zilmarij Iqbalunread,Jun 20, 2021, 2:41:29 AM6/20/21to Sniper simulatorHi,I followed the steps till Step5, then did make and encountered the following error (couple of these):benchmarks/parsec/parsec-2.1/./pkgs/apps/vips/src/libsrcCC/vipsc++.cc:5483:37: error: ISO C++1z does notManaging Your Product Tier – Parsec
Allow dynamic exception specifications VImage VImage::notequal( double c ) throw( VError )I also tried using gnu++11/17/14, and all showed the same error.I would really appreciate any help in this regard.Thanks,Zilmarij IqbalMS(R) ScholarIIT DelhiZilmarij Iqbalunread,Jun 20, 2021, 11:58:21 AM6/20/21to Sniper simulatorI found a solution to this problem. I replaced all the throw( VError ) with noexcept(false) in all the files, at all the locations that popped errors.The following link has the posts related to this:Zilmarij IqbalMS(R) ScholarIIT DelhSeyyed Hossein SeyyedAghaei Rezaeiunread,Jul 4, 2021, 5:32:56 AM7/4/21to Sniper simulatorHi Quintin Hope you are doing well. I followed your instructions but I got the below error.Any Idea? BTW, I'm trying to install sniper on Ubuntu 20.04 64bitThanks in advance for your help. make[4]: *** [RTTL/CMakeFiles/test_rtvec.dir/build.make:56: RTTL/CMakeFiles/test_rtvec.dir/test/TestRTVec/TestRTVec.o] Error 1make[4]: Leaving directory '/home/hossein/Sniper/sniper-latest/sniper-7.4/sniper-benchmarks/benchmarks/parsec/parsec-2.1/pkgs/apps/raytrace/obj/amd64-linux.gcc-sniper'make[3]: *** [CMakeFiles/Makefile2:224: RTTL/CMakeFiles/test_rtvec.dir/all] Error 2make[3]: Leaving directory '/home/hossein/Sniper/sniper-latest/sniper-7.4/sniper-benchmarks/benchmarks/parsec/parsec-2.1/pkgs/apps/raytrace/obj/amd64-linux.gcc-sniper'make[2]: *** [Makefile:114: all] Error 2make[2]: Leaving directory '/home/hossein/Sniper/sniper-latest/sniper-7.4/sniper-benchmarks/benchmarks/parsec/parsec-2.1/pkgs/apps/raytrace/obj/amd64-linux.gcc-sniper'[PARSEC] Error: 'env CXXFLAGS=-I/home/hossein/Sniper/sniper-latest/sniper-7.4/sniper-benchmarks/benchmarks/parsec/parsec-2.1/pkgs/libs/mesa/inst/amd64-linux.gcc-sniper/include -std=gnu++98 -O3 -funroll-loops -fprefetch-loop-arrays -fpermissive -fno-exceptions -static-libgcc -Wl,--hash-style=both,--as-needed -DPARSEC_VERSION=2.1 -DENABLE_PARSEC_HOOKS -I/home/hossein/Sniper/sniper-latest/sniper-7.4/sniper-benchmarks/benchmarks/parsec/parsec-2.1/pkgs/libs/hooks/inst/amd64-linux.gcc-sniper/include -I/home/hossein/Sniper/sniper-latest/sniper-7.4/sniper-benchmarks/benchmarks/tools/hooks -I/home/hossein/Sniper/sniper-latest/sniper-7.4/include -fexceptions -fno-strict-aliasing -fno-align-labels -DNDEBUG -D_MM_NO_ALIGN_CHECK LDFLAGS=-L/home/hossein/Sniper/sniper-latest/sniper-7.4/sniper-benchmarks/benchmarks/parsec/parsec-2.1/pkgs/libs/mesa/inst/amd64-linux.gcc-sniper/lib -L/usr/lib64 -L/usr/lib -L/home/hossein/Sniper/sniper-latest/sniper-7.4/sniper-benchmarks/benchmarks/parsec/parsec-2.1/pkgs/libs/hooks/inst/amd64-linux.gcc-sniper/lib -uparmacs_roi_end -uparmacs_roi_start -L/home/hossein/Sniper/sniper-latest/sniper-7.4/sniper-benchmarks/benchmarks/tools/hooks -lhooks_base -lrt -pthread LIBS= -lhooks -lXmu -lX11 -lGL -lGLU -lpthread /usr/bin/make' failed.make[1]: *** [Makefile:31: parsec-build] Error 1Jingyao Zhangunread,Oct 1, 2021, 1:37:35 PM10/1/21to Sniper simulatorHi,Have you ever solved this problem?I have encountered the same issue.Thanks!Cloud Yaounread,Dec 23, 2021, 7:50:31 PM12/23/21to Sniper simulatorHi Iqbal,Which gcc version are you using?Best,Cloud Yaounread,Dec 23, 2021, 10:35:18 PM12/23/21to Sniper simulatorI have figured it out by replacing all the throw( VError ) with noexcept(false) in all the files, at all the locations that popped errors.Thank you very much, Zilmarij!Where am I? : Parsec Productions - Archive.org
How to Install and Uninstall parsec-service Package on Ubuntu 24.04 LTS (Noble Numbat) Last updated: March 15,2025 1. Install "parsec-service" package This guide covers the steps necessary to install parsec-service on Ubuntu 24.04 LTS (Noble Numbat) $ sudo apt update Copied $ sudo apt install parsec-service Copied 2. Uninstall "parsec-service" package Please follow the guidance below to uninstall parsec-service on Ubuntu 24.04 LTS (Noble Numbat): $ sudo apt remove parsec-service Copied $ sudo apt autoclean && sudo apt autoremove Copied 3. Information about the parsec-service package on Ubuntu 24.04 LTS (Noble Numbat) Package: parsec-serviceArchitecture: amd64Version: 1.3.0-5Built-Using: rust-ahash-0.7 (= 0.7.7-2), rustc (= 1.75.0+dfsg0ubuntu1-0ubuntu1)Multi-Arch: allowedPriority: optionalSection: universe/utilsSource: rust-parsec-serviceOrigin: UbuntuMaintainer: Ubuntu Developers Original-Maintainer: Debian Rust Maintainers Bugs: 5050Depends: libc6 (>= 2.34), libgcc-s1 (>= 4.2), libmbedcrypto7 (>= 2.28.0), libsqlite3-0 (>= 3.6.0), libtss2-esys-3.0.2-0 (>= 2.3.1), libtss2-mu-4.0.1-0 (>= 3.0.1), libtss2-tctildr0 (>= 3.0.1), adduserBreaks: librust-parsec-client-dev (Filename: pool/universe/r/rust-parsec-service/parsec-service_1.3.0-5_amd64.debSize: 1466638MD5sum: 2805db6dfb14d90a6c96149ff3f017e9SHA1: 389e028518d8c7bf22d8f4ba010570608aaa6a46SHA256: ab5963a4f91e4d410a0650525f9d826f8c10914ae6902727fd51cf4d63e35f39SHA512: 05ce3c766895e071095f975b176565f22694bcb1f3a111c12b3f3e9f549dbb47ada6195af153fafdc3be5c6086b662e79cf316f95624c9334b73d54a1ff31b9eDescription: Abstraction layer for secure storage and operationsDescription-md5: b56b6f65d695483e33bb875286a6cb4eX-Cargo-Built-Using: rust-ahash-0.7 (= 0.7.7-2), rust-aho-corasick (= 1.1.2-1), rust-anyhow (= 1.0.75-1), rust-base64 (= 0.21.7-1), rust-bincode (= 1.3.3-1), rust-bitfield (= 0.14.0-1), rust-bitflags-1 (= 1.3.2-5), rust-bitflags (= 2.4.2-1), rust-bytes (= 1.5.0-1), rust-cfg-if (= 1.0.0-1), rust-clap-2 (= 2.34.0-3), rust-cryptoki (= 0.6.1-2), rust-cryptoki-sys (= 0.1.7-1), rust-enumflags2 (= 0.7.8-1), rust-env-logger (= 0.10.0-2), rust-fallible-iterator (= 0.3.0-2), rust-fallible-streaming-iterator (= 0.1.9-1), rust-getrandom (= 0.2.10-1), rust-hashbrown (= 0.12.3-1), rust-hashlink (= 0.8.0-1), rust-hex (= 0.4.3-2), rust-humantime (= 2.1.0-1), rust-indexmap (= 1.9.3-1), rust-lazy-static (= 1.4.0-2), rust-libc (= 0.2.152-1), rust-libloading (= 0.7.4-1), rust-libsqlite3-sys (= 0.26.0-1), rust-log (= 0.4.20-2), rust-mbox (= 0.6.0-2), rust-memchr (= 2.6.4-3build2), rust-num-bigint (= 0.4.3-2), rust-num-complex (= 0.4.0-2), rust-num-cpus (= 1.16.0-1), rust-num (= 0.4.0-1), rust-num-integer (= 0.1.44-1), rust-num-iter (= 0.1.42-1), rust-num-rational (= 0.4.1-2), rust-num-traits (= 0.2.15-1), rust-oid (= 0.2.1-1), rust-once-cell (= 1.19.0-1), rust-parsec-interface (= 0.29.1-1), rust-picky-asn1-der (= 0.4.0-1), rust-picky-asn1 (= 0.7.2-1), rust-picky-asn1-x509 (= 0.10.0-1), rust-ppv-lite86 (= 0.2.16-1), rust-prost (= 0.11.9-1), rust-psa-crypto (= 0.9.2-3), rust-psa-crypto-sys (= 0.9.3-2), rust-rand-chacha (= 0.3.1-2), rust-rand-core (= 0.6.4-1), rust-rand (= 0.8.5-1), rust-regex-automata (= 0.4.3-1build2), rust-regex (= 1.10.2-2build2), rust-regex-syntax (= 0.8.2-1), rust-rusqlite (= 0.29.0-3), rust-sd-notify (= 0.4.1-2), rust-secrecy (= 0.8.0-1), rust-serde-bytes (= 0.11.12-1), rust-serde (= 1.0.195-1), rust-serde-spanned (= 0.6.4-1), rust-signal-hook (= 0.3.17-1), rust-signal-hook-registry (= 1.4.0-1), rust-smallvec (= 1.11.2-1), rust-smawk (= 0.3.1-2), rust-stable-deref-trait (= 1.2.0-1), rust-structopt (= 0.3.26-2), rust-termcolor (= 1.4.0-1), rust-textwrap (= 0.16.0-3), rust-threadpool (= 1.8.1-1), rust-toml-datetime (= 0.6.5-1), rust-toml (= 0.8.8-2), rust-toml-edit (= 0.21.0-2), rust-tss-esapi (= 7.4.0-1), rust-tss-esapi-sys (= 0.5.0-1), rust-unicode-linebreak (= 0.1.4-1), rust-unicode-width (= 0.1.11-1), rust-uuid (= 1.6.1-1), rust-winnow (= 0.5.15-1), rust-zeroize (= 1.6.1-1), rustc (= 1.75.0+dfsg0ubuntu1-0ubuntu1) 4. References on Ubuntu 24.04 LTS (NobleGames developed by Parsec Productions, LLC - GG.deals
Suite is to bebuilt and executed in one run without cleaning up intermittently.The PARSEC benchmarks have been parallelized with pthreads, OpenMP, TBB andatomic instructions. Many workloads support more than one parallelization. Eachparallelization has its own requirements that have to be fulfilled in order tobe able to build and run workloads that use it. By default only support forpthreads and OpenMP are needed. Gcc supports OpenMP since version 4.2.0.PARSEC has been successfully tested on the following systems:Linux/i386Linux/x86_64Linux/ItaniumSolaris/SparcLimited support exists for the following platforms, but not all benchmarkprograms might be available:Darwin/PowerPCUsagePARSEC ships with several tools which are installed in the 'bin/' directory.You can use them to customize and manage your installation of the benchmarksuite. 'parsecmgmt' is the main tool. Its purpose is to build and runpackages as well as perform other management operations. 'bldconfadd' and'bldconfdel' can be used to create and delete your own build configurations.When you build and run PARSEC with 'parsecmgmt', it will create a log filewhich will contain all output in the 'log/' directory. You can get a helpsummary for each tool by invoking it with option '-h'.A full set of man pages documenting PARSEC, its tools and the most importantparts of the source code is given in the man/' directory. If you add the bin/' directory to the PATH environment variable and the man/' directory to the MANPATH variable then all tools and man pages are accessible at the command line without having to specify the full path every time. A bash shell script env.sh' is provided in the root directory of the PARSEC distributionwhich modifies the environment in that way. If you work with the bash shell youcan make use of it before you start working with PARSEC by executingsource env.sh'. You can then start browsing the documentation by running man parsec'. Support for other shells is currently not available.The following examples assume that the 'bin/' directory of PARSEC is in yourpath.How to Build PARSECBefore compiling the PARSEC benchmarks, please change some variables in thefile "config/gcc.bldconf" such that the PARSEC command can locate thecompiler path correctly.To compile all programs of the benchmark suite with the default configuration,simply. Parsec Productions Webpage. Check more developers and publishers. Parsec Productions is a developer of video games. Parsec Productions has been active on the market since before 2025. One of its first projects was game Slender: The Eight Pages. In publishing its games, Parsec Productions collaborates with Majesco Entertainment. Parsec Productions: : Slender: The Arrival (2025) Blue Isle Studios, Parsec Productions: Blue Isle Studios: Unity: . :
Slender The Eight Pages : Parsec Productions - Archive.org
-p splash2xBuild benchmark 'raytrace' from SPLASH-2x suite other than PARSEC:parsecmgmt -a build -p splash2x.raytraceparsecmgmt -a build -p raytrace ## defaultly from PARSEC (for comparison)Build benchmark 'fft' from SPLASH-2 suite with 'gcc-serial' build configuration: parsecmgmt -a build -c gcc-serial -p splash2.fftBuild all benchmarks from SPLASH-2 suite and SPLASH-2x suite: parsecmgmt -a build -p splash2 parsecmgmt -a build -p splash2xRun benchmark 'fft' from SPLASH-2x w/ input 'simsmall' and 4 threads: parsecmgmt -a run -p splash2x.fft -i simsmall -n 4Do a full cleanup for SPLASH-2 suite parsecmgmt -a fullclean -p splash2StructureThe PARSEC suite is composed of the software packages, which are the benchmarkprograms and their required libraries and tools, and the framework, which iseverything else. Software packages are located in the 'pkgs/' directory. Eachsoftware package is part of exactly one package group, which has its ownsubdirectory. For example, a package named 'foo' which belongs to group 'bar'would be located in the directory 'pkgs/bar/foo/'.PARSEC has the following structure:bin/ directory with PARSEC toolsconfig/ global configurationlog/ log files of builds and runs (dynamically created)man/ man pages of the PARSEC distributionpkgs/ package groups which contain the packagesversion file with version number of PARSEC distributionA package has the following directory structure:inputs/ directory with input archives (optional)inst/ installation directory (dynamically created)obj/ build directory (dynamically created)outputs/ directory with reference outputs (optional)parsec/ PARSEC configuration filesrun/ directory for program execution (dynamically created)src/ source code of the packageversion file with package versionSome of these directories will be auto-generated by 'parsecmgmt' on the fly.Each package can have multiple builds and installations, and 'parsecmgmt' willuse separate subdirectories for them. PARSEC uses the name of the buildconfiguration and the platform for which the program is compiled to form a keythat is used to distinguish different builds and installations of a package.Configuration FilesPARSEC distinguishes between global and local configuration. Globalconfiguration files are located in the 'config/' directory in the root of thebenchmark suite. Local configuration files are only valid for a single softwarepackage and are stored in the 'parsec/' directory of the package they belong to.The following types of configuration files exist: 'parsec.conf' is a globalfile which defines the general structure of the benchmark suite, such asaliasesNothing Ventured, Nothing Trained - Parsec Productions
“You’ve never heard of the Millennium Falcon? It’s the ship that made the Kessel Run in less than twelve parsecs.” ― Han SoloHan Solo’s boast will forever live in astronomical infamy. Partially because of the off-the-wall time travel theories we’ve extrapolated from it, but mostly for George Lucas’ mistaking of time for distance.What Is A Parsec?It’s a unit of distance. To be exact, a parsec is a unit of distance that’s equal to ~19 trillion miles:1 parsec = 3.26 light-years = 19 trillion milesThe term parsec is a portmanteau – a combination of two words: Parallax and Arcsecond. The unit was likely named by a British astronomer, Herbert Hall Turner, who suggested the unit of astronomical measurement in 1913.Cool, So What’s A Parsec In Star Wars?This article begins with an infamous line in Star Wars: A New Hope. It takes place during a scene where Han Solo brags that the Millennium Falcon “made the Kessel Run in less than 12 parsecs.” The famous space smuggler was bragging about his ship the Millennium Falcon’s ability to endure shorter, much more risky routes through hyperspace.Why Do We Use Parsecs?Basically, parsecs are what scientists use to find the distance of stars within 100 light years of our solar system. The International Astronomical Union (IAU) passed a resolution – B2 – in 2015 that included a mention of an existing explicit definition of what a parsec is:Exactly 648000/π astronomical units, or approximately 3.08567758149137×1016 metresParsecs to Light YearsOne parsec is roughly 3.3 light years. To. Parsec Productions Webpage. Check more developers and publishers. Parsec Productions is a developer of video games. Parsec Productions has been active on the market since before 2025. One of its first projects was game Slender: The Eight Pages. In publishing its games, Parsec Productions collaborates with Majesco Entertainment. Parsec Productions: : Slender: The Arrival (2025) Blue Isle Studios, Parsec Productions: Blue Isle Studios: Unity: . :Where Am I? (Parsec Productions) - YouTube
#Parsec program pdf #Parsec program update We find a connection between $\gamma$-ray states of blazarsĪnd their parsec-scale jet properties, with blazars with brighter 43 GHz cores While no directional preference is seen in the components of quasars and BL Quasi-stationary components in radio galaxies tend to be parallel to the jet, We investigate the variability of the position angle of each jet over The process known as Parsec belongs to software. Parameters for each jet and the average for each subclass of active galactic Windows Task Manager with parsec Parsec.exe process in Windows Task Manager. With statistically significant motion, including their Doppler factors, Lorentzįactors, and viewing angles. We calculate the physical parameters of 273 knots These accelerations occur mainly at locations coincident with One-fifth of moving knots exhibit non-ballistic motion, withĪcceleration along the jet within 5 pc of the core (projected) and decelerationįarther out. Our Enterprise Data Portability Appliances provide a full set of data management tools for. Range from $0.01c$ to $78c$, and 18.6\% of knots (other than the "core") are This only affect my windows 8.1 laptop, I have parsec setup on another pc running windows 11 and the screen view is still normal. #Parsec program update After the update if I connect to a pc the screen view is upside down and the colors are inverted. Novel piece-wise linear fitting method to derive the kinematics of 521 distinctĮmission knots from a total of 3705 total intensity images in 22 quasars, 13 BL On the previous version ofComments
1 Parsec = 3.0856778570831×1016 Meters 10 Parsec = 3.0856778570831×1017 Meters 2500 Parsec = 7.7141946427078×1019 Meters 2 Parsec = 6.1713557141663×1016 Meters 20 Parsec = 6.1713557141663×1017 Meters 5000 Parsec = 1.5428389285416×1020 Meters 3 Parsec = 9.2570335712494×1016 Meters 30 Parsec = 9.2570335712494×1017 Meters 10000 Parsec = 3.0856778570831×1020 Meters 4 Parsec = 1.2342711428333×1017 Meters 40 Parsec = 1.2342711428333×1018 Meters 25000 Parsec = 7.7141946427078×1020 Meters 5 Parsec = 1.5428389285416×1017 Meters 50 Parsec = 1.5428389285416×1018 Meters 50000 Parsec = 1.5428389285416×1021 Meters 6 Parsec = 1.8514067142499×1017 Meters 100 Parsec = 3.0856778570831×1018 Meters 100000 Parsec = 3.0856778570831×1021 Meters 7 Parsec = 2.1599744999582×1017 Meters 250 Parsec = 7.7141946427078×1018 Meters 250000 Parsec = 7.7141946427078×1021 Meters 8 Parsec = 2.4685422856665×1017 Meters 500 Parsec = 1.5428389285416×1019 Meters 500000 Parsec = 1.5428389285416×1022 Meters 9 Parsec = 2.7771100713748×1017 Meters 1000 Parsec = 3.0856778570831×1019 Meters 1000000 Parsec = 3.0856778570831×1022 Meters Embed this unit converter in your page or blog, by copying the following HTML code:
2025-04-10Quintin Fettesunread,Jan 4, 2019, 2:57:12 PM1/4/19to Sniper simulatorI was able to get the benchmarks (only Parsec and Splash) to compile on Ubuntu 18.04; I'll provide instructions below. HOWEVER, a few are broken at runtime and others have some general weirdness that makes me weary of using them. The recent support for newer operating systems in snipersim has been great so far. Will the benchmarks provided at [ also be modified to support new operating systems "out of the box?" This would be incredibly useful for the work I'm performing if I could run these benchmarks with confidence that they are working correctly.Instructions for compiling Parsec and Splash benchmarks on Ubuntu 18.04:Edit benchmarks/MAKEFILE ; This only fixed parsec and splash 2, I did not attempt to fix cpu2006 or npb, and both will fail to compile. comment out the following lines:make -C cpu2006make -C npbmake -C localmake -C cpu2006 cleanmake -C npb cleanmake -C local cleanEdit benchmarks/parsec/parsec-2.1/pkgs/apps/bodytrack/parsec/gcc-sniper.bldconfAddCXXFLAGS="-std=gnu++98 ${CXXFLAGS} ${HOOKS_CXXFLAGS}"Edit src files in ferret. Replace all instances of HUGE with HUGE_VAL. The files needing modified are listed belowbenchmarks/parsec/parsec-2.1/pkgs/apps/ferret/src/src/lsh/LSH_query.cbenchmarks/parsec/parsec-2.1/pkgs/apps/ferret/src/src/lsh/LSH_query_batch.cbenchmarks/parsec/parsec-2.1/pkgs/apps/ferret/src/benchmark/ferret-parallel.cbenchmarks/parsec/parsec-2.1/pkgs/apps/ferret/src/benchmark/ferret-serial.cEdit benchmarks/parsec/parsec-2.1/pkgs/tools/cmake/parsec/gcc-sniper.bldconfModify line 8 to read (added -std=gnu++98 flag):build_env="CC="${CC}" CXXFLAGS="-std=gnu++98 ${CXXFLAGS} -fexceptions" LDFLAGS="-L${CC_HOME}/lib64 -L${CC_HOME}/lib -L${PARSECDIR}/pkgs/libs/hooks/inst/${PARSECPLAT}/lib""Edit benchmarks/parsec/parsec-2.1/pkgs/apps/x264/parsec/gcc-sniper.bldconf Add CC="${HOOKS_CC} -no-pie"RUN MAKE. IT WILL FAIL. WHEN IT GETS TO THE SSL LIBRARY. THE ERROR WILL READ: smime.pod around line 272: Expected text after =item, not a numbersmime.pod around line 276: Expected text after =item, not a numbersmime.pod around line 280: Expected text after =item, not a numbersmime.pod around line 285: Expected text after =item, not a numbersmime.pod around line 289: Expected text after =item, not a numberThis is the only error I couldn't fix before running make once because the src is not downloaded prior to the first run of makeEdit benchmarks/parsec/parsec-2.1/pkgs/libs/ssl/src/Makefile.orgLine 612 is:install: all install_docs install_swchange it to:install: all install_swThis is a hack I found online. It just prevents the docs from being compiledRun make again. the benchmarks should now compile correctlyThe pin2 branch (to my knowledge) doesn't compile correctly on Ubuntu 18.04. This step is only necessary for the pin3 branchin benchmarks/run-sniper comment out lines 138-140, which areif not os.path.exists(os.path.realpath(os.path.join(graphiterootdir, 'lib', 'pin_sim.so'))): print '\nERROR: Sniper
2025-03-30Has not been compiled. Please compile Sniper before trying to run an application.\n' sys.exit(1)in benchmarks/run-sniper comment out lines 154-156, which are:if not os.path.exists(os.path.realpath(os.path.join(graphiterootdir, 'lib', 'pin_sim.so'))): print '\nERROR: Sniper has not been compiled. Please compile Sniper before trying to run an application.\n' sys.exit(1)I hope this is helpful to other people, and I hope it can get us closer to official support on newer operating systems for these benchmarks!Dan Recherunread,Jan 28, 2019, 12:50:44 PM1/28/19to Sniper simulatorHi Quintin,I tried to do as you described,in step 3 I didn't find directory benchmarks/parsec/parsec-2.1/pkgs/apps/ferret/src/src/lsh/LSH_query.c what I am doing wrong?Thanks,DanQuintin Fettesunread,Jan 29, 2019, 2:51:43 PM1/29/19to Sniper simulatorIt could be that I made a mistake in my instructions and you have to run make once so that the files download. Try performing the previous steps then running make one and see if the files appear.Dan Recherunread,Feb 2, 2019, 9:20:21 AM2/2/19to Sniper simulatorthanks,I fount the files after make :)The Turing Projectunread,Feb 4, 2019, 6:12:53 AM2/4/19to Sniper simulatorhello i have make that procedure and i have a probleme during the end of compilation, it doesnt find benchmarks/parsec/parsec-2.1/gcc -I/home/chapoul/sniper-7.1/benchmarks/parsec/parsec-2.1/pkgs/libs/ssl/inst/amd64-linux.gcc-sniper/include -I/home/chapoul/sniper-7.1/benchmarks/parsec/parsec-2.1/pkgs/libs/zlib/inst/amd64-linux.gcc-sniper/include -O3 -funroll-loops -fprefetch-loop-arrays -static-libgcc -Wl,--hash-style=both,--as-needed -DPARSEC_VERSION=2.1 -DENABLE_PARSEC_HOOKS -I/home/chapoul/sniper-7.1/benchmarks/parsec/parsec-2.1/pkgs/libs/hooks/inst/amd64-linux.gcc-sniper/include -I/home/chapoul/sniper-7.1/benchmarks/parsec/tools/hooks -I/include -DENABLE_PARMACS -Wall -std=c99 -fno-strict-aliasing -D_XOPEN_SOURCE=600 -DPARALLEL -pthread -L/home/chapoul/sniper-7.1/benchmarks/parsec/parsec-2.1/pkgs/libs/ssl/inst/amd64-linux.gcc-sniper/lib -L/home/chapoul/sniper-7.1/benchmarks/parsec/parsec-2.1/pkgs/libs/zlib/inst/amd64-linux.gcc-sniper/lib -L/usr/lib64 -L/usr/lib -L/home/chapoul/sniper-7.1/benchmarks/parsec/parsec-2.1/pkgs/libs/hooks/inst/amd64-linux.gcc-sniper/lib -uparmacs_roi_end -uparmacs_roi_start -L/home/chapoul/sniper-7.1/benchmarks/parsec/tools/hooks -lhooks_base -lrt -pthread -o dedup hashtable.o queue.o util.o binheap.o tree.o decoder.o dedup.o rabin.o encoder.o -lhooks -lcrypto -lz/usr/bin/ld : ne peut trouver -lhooks_basecollect2: error: ld returned 1 exit statuspkgs/libs/ssl/src/Makefile.orgThe Turing Projectunread,Feb 4, 2019, 7:36:27 AM2/4/19to Sniper simulatorLe vendredi 4 janvier 2019 21:57:12 UTC+1, Quintin Fettes a écrit :ahmad sedighunread,Oct 24, 2019, 11:54:35 AM10/24/19to Sniper simulatorahmad sedighunread,Oct 24, 2019, 7:16:46 PM10/24/19to Sniper simulatorHi Quintin,i recommend -std=gnu++17 or 11 at step 2 and 4. RegardsKleber Krugerunread,Sep 6, 2020, 12:27:18 AM9/6/20to Sniper simulatorJagadeesh Samalaunread,Sep 8, 2020, 3:01:44 AM9/8/20to Sniper simulatorI am able to run parsec but facing the following issue while building the SPLASHPlease help me. Also, can anyone provide the information related to all the input parameters required for the simulation.Zilmarij Iqbalunread,Jun 20, 2021, 2:41:29 AM6/20/21to Sniper simulatorHi,I followed the steps till Step5, then did make and encountered the following error (couple of these):benchmarks/parsec/parsec-2.1/./pkgs/apps/vips/src/libsrcCC/vipsc++.cc:5483:37: error: ISO C++1z does not
2025-04-03Allow dynamic exception specifications VImage VImage::notequal( double c ) throw( VError )I also tried using gnu++11/17/14, and all showed the same error.I would really appreciate any help in this regard.Thanks,Zilmarij IqbalMS(R) ScholarIIT DelhiZilmarij Iqbalunread,Jun 20, 2021, 11:58:21 AM6/20/21to Sniper simulatorI found a solution to this problem. I replaced all the throw( VError ) with noexcept(false) in all the files, at all the locations that popped errors.The following link has the posts related to this:Zilmarij IqbalMS(R) ScholarIIT DelhSeyyed Hossein SeyyedAghaei Rezaeiunread,Jul 4, 2021, 5:32:56 AM7/4/21to Sniper simulatorHi Quintin Hope you are doing well. I followed your instructions but I got the below error.Any Idea? BTW, I'm trying to install sniper on Ubuntu 20.04 64bitThanks in advance for your help. make[4]: *** [RTTL/CMakeFiles/test_rtvec.dir/build.make:56: RTTL/CMakeFiles/test_rtvec.dir/test/TestRTVec/TestRTVec.o] Error 1make[4]: Leaving directory '/home/hossein/Sniper/sniper-latest/sniper-7.4/sniper-benchmarks/benchmarks/parsec/parsec-2.1/pkgs/apps/raytrace/obj/amd64-linux.gcc-sniper'make[3]: *** [CMakeFiles/Makefile2:224: RTTL/CMakeFiles/test_rtvec.dir/all] Error 2make[3]: Leaving directory '/home/hossein/Sniper/sniper-latest/sniper-7.4/sniper-benchmarks/benchmarks/parsec/parsec-2.1/pkgs/apps/raytrace/obj/amd64-linux.gcc-sniper'make[2]: *** [Makefile:114: all] Error 2make[2]: Leaving directory '/home/hossein/Sniper/sniper-latest/sniper-7.4/sniper-benchmarks/benchmarks/parsec/parsec-2.1/pkgs/apps/raytrace/obj/amd64-linux.gcc-sniper'[PARSEC] Error: 'env CXXFLAGS=-I/home/hossein/Sniper/sniper-latest/sniper-7.4/sniper-benchmarks/benchmarks/parsec/parsec-2.1/pkgs/libs/mesa/inst/amd64-linux.gcc-sniper/include -std=gnu++98 -O3 -funroll-loops -fprefetch-loop-arrays -fpermissive -fno-exceptions -static-libgcc -Wl,--hash-style=both,--as-needed -DPARSEC_VERSION=2.1 -DENABLE_PARSEC_HOOKS -I/home/hossein/Sniper/sniper-latest/sniper-7.4/sniper-benchmarks/benchmarks/parsec/parsec-2.1/pkgs/libs/hooks/inst/amd64-linux.gcc-sniper/include -I/home/hossein/Sniper/sniper-latest/sniper-7.4/sniper-benchmarks/benchmarks/tools/hooks -I/home/hossein/Sniper/sniper-latest/sniper-7.4/include -fexceptions -fno-strict-aliasing -fno-align-labels -DNDEBUG -D_MM_NO_ALIGN_CHECK LDFLAGS=-L/home/hossein/Sniper/sniper-latest/sniper-7.4/sniper-benchmarks/benchmarks/parsec/parsec-2.1/pkgs/libs/mesa/inst/amd64-linux.gcc-sniper/lib -L/usr/lib64 -L/usr/lib -L/home/hossein/Sniper/sniper-latest/sniper-7.4/sniper-benchmarks/benchmarks/parsec/parsec-2.1/pkgs/libs/hooks/inst/amd64-linux.gcc-sniper/lib -uparmacs_roi_end -uparmacs_roi_start -L/home/hossein/Sniper/sniper-latest/sniper-7.4/sniper-benchmarks/benchmarks/tools/hooks -lhooks_base -lrt -pthread LIBS= -lhooks -lXmu -lX11 -lGL -lGLU -lpthread /usr/bin/make' failed.make[1]: *** [Makefile:31: parsec-build] Error 1Jingyao Zhangunread,Oct 1, 2021, 1:37:35 PM10/1/21to Sniper simulatorHi,Have you ever solved this problem?I have encountered the same issue.Thanks!Cloud Yaounread,Dec 23, 2021, 7:50:31 PM12/23/21to Sniper simulatorHi Iqbal,Which gcc version are you using?Best,Cloud Yaounread,Dec 23, 2021, 10:35:18 PM12/23/21to Sniper simulatorI have figured it out by replacing all the throw( VError ) with noexcept(false) in all the files, at all the locations that popped errors.Thank you very much, Zilmarij!
2025-04-15Suite is to bebuilt and executed in one run without cleaning up intermittently.The PARSEC benchmarks have been parallelized with pthreads, OpenMP, TBB andatomic instructions. Many workloads support more than one parallelization. Eachparallelization has its own requirements that have to be fulfilled in order tobe able to build and run workloads that use it. By default only support forpthreads and OpenMP are needed. Gcc supports OpenMP since version 4.2.0.PARSEC has been successfully tested on the following systems:Linux/i386Linux/x86_64Linux/ItaniumSolaris/SparcLimited support exists for the following platforms, but not all benchmarkprograms might be available:Darwin/PowerPCUsagePARSEC ships with several tools which are installed in the 'bin/' directory.You can use them to customize and manage your installation of the benchmarksuite. 'parsecmgmt' is the main tool. Its purpose is to build and runpackages as well as perform other management operations. 'bldconfadd' and'bldconfdel' can be used to create and delete your own build configurations.When you build and run PARSEC with 'parsecmgmt', it will create a log filewhich will contain all output in the 'log/' directory. You can get a helpsummary for each tool by invoking it with option '-h'.A full set of man pages documenting PARSEC, its tools and the most importantparts of the source code is given in the man/' directory. If you add the bin/' directory to the PATH environment variable and the man/' directory to the MANPATH variable then all tools and man pages are accessible at the command line without having to specify the full path every time. A bash shell script env.sh' is provided in the root directory of the PARSEC distributionwhich modifies the environment in that way. If you work with the bash shell youcan make use of it before you start working with PARSEC by executingsource env.sh'. You can then start browsing the documentation by running man parsec'. Support for other shells is currently not available.The following examples assume that the 'bin/' directory of PARSEC is in yourpath.How to Build PARSECBefore compiling the PARSEC benchmarks, please change some variables in thefile "config/gcc.bldconf" such that the PARSEC command can locate thecompiler path correctly.To compile all programs of the benchmark suite with the default configuration,simply
2025-04-05-p splash2xBuild benchmark 'raytrace' from SPLASH-2x suite other than PARSEC:parsecmgmt -a build -p splash2x.raytraceparsecmgmt -a build -p raytrace ## defaultly from PARSEC (for comparison)Build benchmark 'fft' from SPLASH-2 suite with 'gcc-serial' build configuration: parsecmgmt -a build -c gcc-serial -p splash2.fftBuild all benchmarks from SPLASH-2 suite and SPLASH-2x suite: parsecmgmt -a build -p splash2 parsecmgmt -a build -p splash2xRun benchmark 'fft' from SPLASH-2x w/ input 'simsmall' and 4 threads: parsecmgmt -a run -p splash2x.fft -i simsmall -n 4Do a full cleanup for SPLASH-2 suite parsecmgmt -a fullclean -p splash2StructureThe PARSEC suite is composed of the software packages, which are the benchmarkprograms and their required libraries and tools, and the framework, which iseverything else. Software packages are located in the 'pkgs/' directory. Eachsoftware package is part of exactly one package group, which has its ownsubdirectory. For example, a package named 'foo' which belongs to group 'bar'would be located in the directory 'pkgs/bar/foo/'.PARSEC has the following structure:bin/ directory with PARSEC toolsconfig/ global configurationlog/ log files of builds and runs (dynamically created)man/ man pages of the PARSEC distributionpkgs/ package groups which contain the packagesversion file with version number of PARSEC distributionA package has the following directory structure:inputs/ directory with input archives (optional)inst/ installation directory (dynamically created)obj/ build directory (dynamically created)outputs/ directory with reference outputs (optional)parsec/ PARSEC configuration filesrun/ directory for program execution (dynamically created)src/ source code of the packageversion file with package versionSome of these directories will be auto-generated by 'parsecmgmt' on the fly.Each package can have multiple builds and installations, and 'parsecmgmt' willuse separate subdirectories for them. PARSEC uses the name of the buildconfiguration and the platform for which the program is compiled to form a keythat is used to distinguish different builds and installations of a package.Configuration FilesPARSEC distinguishes between global and local configuration. Globalconfiguration files are located in the 'config/' directory in the root of thebenchmark suite. Local configuration files are only valid for a single softwarepackage and are stored in the 'parsec/' directory of the package they belong to.The following types of configuration files exist: 'parsec.conf' is a globalfile which defines the general structure of the benchmark suite, such asaliases
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