Dx12 release date

Author: c | 2025-04-23

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DX12 Release Date 1 Replies; ; sydas Hi from Bella Registered; 161 1/-2; DX12 Release Date on: Ma Dx12 release date I bet everything I have that wildcard will release DX12 when Pascal is released. Nvidia says first Q so that really means closer to the end of march most

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DX12 Release Date - icenine.us

#1 Intel Graphics has released the latest version of the Intel Arc GPU Graphics drivers, version 101.4672 Beta. Although a bit late to the party, the new drivers brings optimizations for Bethesda's Starfield game, with reduced game load duration, instability and visual artifacts fixes, as well as Game On support for NExT Studios' SYNCED game. The new 101.4672 Beta drivers do not appear to bring any further improvements or fixes and appear mostly focused on supporting the Starfield game. There are still plenty of issues with Starfield but Intel notes that further fixes are coming in future driver updates.DOWNLOAD: Intel Arc GPU Graphics Drivers 101.4672 Beta Here are the full release notes:HIGHLIGHTS:Graphics Driver package has temporarily increased to significantly reduce the Starfield game load duration.Several Starfield game instability and visual artifacts have been fixed in this driver. High Preset and below is recommended to improve stability.Efforts in progress to further improve overall gaming experience of Starfield for Intel Arc users in future driver updates.GAMING HIGHLIGHTS:Intel Game On Driver support on Intel Arc A-series Graphics for:SYNCEDFIXED ISSUES:Intel Arc Graphics Products:Starfield (DX12) Game load duration is significantly reduced.Starfield (DX12) may experience instability and application crash while launching and during gameplay.Starfield (DX12) may exhibit texture corruptions and scene flickers during gameplay.KNOWN ISSUES:Intel Arc Graphics Products:Starfield (DX12) may experience application instability in some areas of the game.Starfield (DX12) may exhibit corruption when using Dynamic Resolution Scaling. A workaround is to change the Render Resolution Scale slider value.Starfield (DX12) may exhibit texture flickering on light sources during gameplay.Starfield (DX12) may exhibit low texture details on certain objects in the game.UNCHARTED: Legacy of Thieves Collection (DX12) may exhibit texture corruption on characters.Halo Infinite (DX12) campaign may experience an application crash on some system configurations.Dead by Daylight (DX11) may experience an application crash during gameplay.Topaz Video AI

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Dx12 release date :: ARK: Survival Evolved General Discussions

(during installation), NBA 2K21 (DX12) (when switching resolution from 1920 x 1080 to 1600 x 900 and 1280 x 720), The Ascent. - [11th Generation Intel Core Processors with Intel Iris Xe graphics]: Minor graphic anomalies may be seen in Adobe Premiere Pro 2020 during video playback, Call of the Duty: Vanguard (DX12), Call of the Sea (DX11), Crysis Remastered (DX11), Elex (DX11), Forza horizon 5 (DX12), Forza Horizon 4 (DX12), Just Cause 4(DX11), Rage 2 (Vulkan), Red Dead Redemption 2 (DX12), The Ascent (DX11). - [Intel Iris Xe Discrete graphics]: Intermittent crash or hang may be seen in Conan Exiles (Low End Laptop Mode” in game settings), Forza Horizon 4 (DX12), Forza Motorsport 6 (DX12), Spyro: Reignited Trilogy(DX11). - [Intel Iris Xe Discrete graphics]: Minor graphic anomalies may be observed in Assassin’s Creed Valhalla (DX12), Code Vein(DX11), Death Stranding (DX12), Microsoft Flight Simulator(DX11), GRID 2019 (DX12). - [11th and 12thGeneration Intel Core Processors]: Display is getting blanked out with 4K@60hz resolution connected via dock. - [12th Generation Intel Core Processors with Intel UHD graphics]: Intermittent crash or hang may be seen in Marvel’s Avengers (DX12), Metro Exodus (DX12) (after changing quality), Shadow of the Tomb Raider (DX12), The Sims 4 (when loading save file). - [12th Generation Intel Core Processors with Intel UHD graphics]: Minor graphic anomalies may be observed in Gears 5 (DX12), Genshin Impact(DX11), Ring of Elysium (DX12). - [12th Generation Intel Core Processors with Intel UHD graphics]: Blank screen observed on 8k TV Monitor after setting

DX12 patch release date? :: Project CARS General Discussions

Last edited: May 25, 2024 #26 RTX 3080 12 GB. 10700k + 32gb 4ghz memory + rtx 3090 (core undervolted and memory OC'd to 3090 Ti speeds) Nice, my undervolted (0.75), underclocked (1680MHz) and power limited (290W) 3080Ti: Last edited: May 25, 2024 #28 Spec and OC settings plz godly score #29 Spec and OC settings plz godly score It's not that godly. Run the test in Vulkan and not DX12 and watch your score go up RTX4090 and Ryzen 5900X, 32GB RAM. #30 Welp, I guess this is the best a 3090 can do in 2024 huh. I'm ready for that 5090 now Jensen, you can drop that whenever you feel like it. Any day now... #31 Nice. Will measure my e penis later when I get home. #32 "But babe! I'm getting less than 40fps! I NEED that new GPU!" #33 Welp, I guess this is the best a 3090 can do in 2024 huh. I'm ready for that 5090 now Jensen, you can drop that whenever you feel like it. Any day now... What CPU do you have? #34 Last edited: May 25, 2024 #35 3D Mark introduces Steel Nomad, high-end non-ray traced cross-platform PC benchmark downloadable for free​ #36 5800X3D but this benchmark is 100% GPU limited #37 Run the test in Vulkan and not DX12 and watch your score go up Dx12 overhead confirmed? #38 It's not that godly. Run the test in Vulkan and not DX12 and watch your score go up RTX4090 and Ryzen 5900X, 32GB RAM. #39 Nice Here's an updated score for me. +210 core +1125 mem #40 Nice Here's an updated score for me. +210 core +1125 mem Now that I see folks overclocking I'm going to overclock my card and rerun it.Gotta have the fastest RTX 30 series card. DX12 Release Date 1 Replies; ; sydas Hi from Bella Registered; 161 1/-2; DX12 Release Date on: Ma Dx12 release date I bet everything I have that wildcard will release DX12 when Pascal is released. Nvidia says first Q so that really means closer to the end of march most

Mario Kart DX12 - release date, videos, screenshots, reviews on

#1 Remember that NVIDIA driver update that I mentioned yesterday? NVIDIA has just released into the wild. Version 378.78 of its GeForce driver suite provides the optimal gaming experience for Tom Clancy's Ghost Recon Wildlands and includes DirectX 12 optimizations which provide additional performance increases for a variety of titles. This release also adds official support for the GeForce GTX 1080 Ti, and updates the SLI profiles for Deus Ex: Mankind Divided, Titanfall 2, and Tom Clancy's The Division. ANSEL support for Ghost Recon Wildlands is also baked into this update, which joins the likes of Dishonored 2, Mirror's Edge Catalyst, Watch Dogs 2, The Witcher 3: Wild Hunt and The Witness, with Mass Effect: Andromeda support coming in at the game's launch.Update: According to NVIDIA, average performance gains across all titles stands at around 16%. NVIDIA boasts of a 33% (no, that isn't a typo) on Tomb Raider; 16% on Hitman; Gears of War 4 sees a boost of 10%; Ashes of the Singularity makes do with 9%; and Tom Clancy's The Division will get a 4% increase.As always, you can get your driver fix right here on TPU. Just follow the download link below. DOWNLOAD: NVIDIA GeForce 378.78 DriversView at TechPowerUp Main Site Last edited: Mar 9, 2017 #2 DX12 optimizations. Could this already be what they were talking about not long ago? #4 Would be nice if TPU guys could evaluate this with a quick becnhmark of DX12 titles between old and these drivers... #5 Would be nice if TPU guys could evaluate this with a quick becnhmark of DX12 titles between old and these drivers... And DX11 for the "tile-based rendering"? #6 Well, tile based rendering is not something you can turn on or off, so it's already being used on everything, be it DX6, DX9, DX11 or DX12 games. It's how GPU pushes pixels through its rendering pipeline. #7 Anyways I'm still on 376.33, waiting for positive comments on this driver.... #8 *Only with nvidia or Intel mathThey left that asterisk out. #9 Does this driver include this optimization?/ Tile based rendering has existed with

[Release] DX12 Basic Example - UnknownCheats

KEY ISSUES FIXED: - Playability improvements for Halo: Combat Evolved Anniversary in classic graphics mode on 11th Generation Intel Core Processors with Intel Iris Xe graphics. - Crash or hang seen in Battlefield 2042 (DX12), FIFA 21 (DX12) on 11th Generation Intel Core Processors with Intel Iris Xe graphics. - Minor graphic anomalies seen in Shadow of the Tomb Raider (DX11). - Error message seen when running Rise of the Tomb Raider (DX12) on Intel Iris Xe Discrete graphics. - Stability improvements with Desktop Window Manager (DWM) on 6th generation Intel Core Processors through 10th generation Intel Core Processors.KNOWN ISSUES: - Intermittent crash or hang may be seen in Call of Duty: Black Ops Cold War (DX12), Call of the Duty: Vanguard (DX12), Far Cry 6 (DX12), CS: GO (while changing display mode between full screen and windowed), The Sims 4 (hot plug or unplug of external display). - Minor graphic anomalies may be observed in Baldur’s Gate 3 (Vulkan), Dark Souls 3 (DX11), Far Cry 6 (DX12), Halo Infinite (DX12), Metro Exodus (DX12), Mount & Blade II: Bannerlord (DX11), Red Dead Redemption 2 (Vulkan), The Surge 2 (Vulkan), Tom Clancy’s Ghost Recon Breakpoint (DX11). - “Update driver” pop-up error may be seen while launching Battlefield 1 after upgrading from 30.0.100.9955 or older drivers due to the driver version roll-over. - [11th Generation Intel Core Processors with Intel Iris Xe graphics]: Intermittent crash or hang may be seen in ANVIL (DX12), Breathedge (DX11), Detroit: Become Human (Vulkan), Microsoft Flight Simulator

NVIDIA 378.78 DX12 -,,NVIDIA,DX12

Summary New Vrage3 engine with modern features like multicore CPU support and DX12. Space Engineers 2 will introduce full water physics for players to shape landscapes. Improved multiplayer experience with client-server model and better netcode. Space Engineers is 11 years old. Despite its age, the game still has a loyal following. Keen, the developers, has a policy of releasing major new game features for free, alongside an optional cosmetic DLC pack. This means that players who bought the base game on launch have access to all the new features that have been patched over the years for this space survival game. Related Space Engineers: Contact - 8 Best New Features The Contact updated for Space Engineers adds some cool new loot, and some awesome PvE content. However, the original game is starting to look quite dated and simply does not exploit major technological advances such as raytracing and multicore CPUs. This is where Space Engineers 2 comes in. In recent weeks, Keen has released several teaser videos, finally announcing Space Engineers 2 on the 10th of December in a final teaser video. The new space game will feature the modern iteration of the Vrage engine, Vrage3. No release date has been hinted at yet, and it is likely fans will have to wait sometime to play Space Engineers 2, but at least it is confirmed as in production now. New Vrage3 Engine Replacing The Vrage2 Engine Vrage3 is the next iteration of the Vrage engine that has been used in Miner Wars 2081, Space Engineers, and Medieval Engineers. The engine focuses on supporting large, voxelized, destructible worlds. Vrage3 looks like a much more modern version of the engine, exploiting hardware improvements. Keen has stated on their development site that Vrage3 will come with multicore CPU support, follow a GPU-driven pipeline, and have DX12 support. It will also be multiplatform and is going to be a huge upgrade over the dated Vrage2 engine. Water Physics Shape The Waterscape Of A World Space Engineers doesn’t have any water at all. It does have ice lakes, but these are made from static voxels. There are mods that attempt to add water physics to the current game, but these can be a little clunky and can tank the game’s performance on older hardware. Related Space Engineers Signal Update: 6 Best New Features Space Engineers' latest update adds a ton of cool new features, from QoL adjustments to in-game chat messaging and remote control. Space Engineers 2 will feature full water physics. Take a step back here for a moment, and consider what this means. Due to the fully destructible nature of the world, players will be able to modify the landscape and impact the water table. Imagine drilling and trimming down the edge of a cliff beside a lake to create a waterfall, or re-routing the watercourse to fill a valley, for example. Improved Multiplayer No More Steam Networking! Let's be honest here, the current multiplayer implementation in Space Engineers is pretty dire and. DX12 Release Date 1 Replies; ; sydas Hi from Bella Registered; 161 1/-2; DX12 Release Date on: Ma

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#1 Intel Graphics has released the latest version of the Intel Arc GPU Graphics drivers, version 101.4672 Beta. Although a bit late to the party, the new drivers brings optimizations for Bethesda's Starfield game, with reduced game load duration, instability and visual artifacts fixes, as well as Game On support for NExT Studios' SYNCED game. The new 101.4672 Beta drivers do not appear to bring any further improvements or fixes and appear mostly focused on supporting the Starfield game. There are still plenty of issues with Starfield but Intel notes that further fixes are coming in future driver updates.DOWNLOAD: Intel Arc GPU Graphics Drivers 101.4672 Beta Here are the full release notes:HIGHLIGHTS:Graphics Driver package has temporarily increased to significantly reduce the Starfield game load duration.Several Starfield game instability and visual artifacts have been fixed in this driver. High Preset and below is recommended to improve stability.Efforts in progress to further improve overall gaming experience of Starfield for Intel Arc users in future driver updates.GAMING HIGHLIGHTS:Intel Game On Driver support on Intel Arc A-series Graphics for:SYNCEDFIXED ISSUES:Intel Arc Graphics Products:Starfield (DX12) Game load duration is significantly reduced.Starfield (DX12) may experience instability and application crash while launching and during gameplay.Starfield (DX12) may exhibit texture corruptions and scene flickers during gameplay.KNOWN ISSUES:Intel Arc Graphics Products:Starfield (DX12) may experience application instability in some areas of the game.Starfield (DX12) may exhibit corruption when using Dynamic Resolution Scaling. A workaround is to change the Render Resolution Scale slider value.Starfield (DX12) may exhibit texture flickering on light sources during gameplay.Starfield (DX12) may exhibit low texture details on certain objects in the game.UNCHARTED: Legacy of Thieves Collection (DX12) may exhibit texture corruption on characters.Halo Infinite (DX12) campaign may experience an application crash on some system configurations.Dead by Daylight (DX11) may experience an application crash during gameplay.Topaz Video AI

2025-04-12
User6625

(during installation), NBA 2K21 (DX12) (when switching resolution from 1920 x 1080 to 1600 x 900 and 1280 x 720), The Ascent. - [11th Generation Intel Core Processors with Intel Iris Xe graphics]: Minor graphic anomalies may be seen in Adobe Premiere Pro 2020 during video playback, Call of the Duty: Vanguard (DX12), Call of the Sea (DX11), Crysis Remastered (DX11), Elex (DX11), Forza horizon 5 (DX12), Forza Horizon 4 (DX12), Just Cause 4(DX11), Rage 2 (Vulkan), Red Dead Redemption 2 (DX12), The Ascent (DX11). - [Intel Iris Xe Discrete graphics]: Intermittent crash or hang may be seen in Conan Exiles (Low End Laptop Mode” in game settings), Forza Horizon 4 (DX12), Forza Motorsport 6 (DX12), Spyro: Reignited Trilogy(DX11). - [Intel Iris Xe Discrete graphics]: Minor graphic anomalies may be observed in Assassin’s Creed Valhalla (DX12), Code Vein(DX11), Death Stranding (DX12), Microsoft Flight Simulator(DX11), GRID 2019 (DX12). - [11th and 12thGeneration Intel Core Processors]: Display is getting blanked out with 4K@60hz resolution connected via dock. - [12th Generation Intel Core Processors with Intel UHD graphics]: Intermittent crash or hang may be seen in Marvel’s Avengers (DX12), Metro Exodus (DX12) (after changing quality), Shadow of the Tomb Raider (DX12), The Sims 4 (when loading save file). - [12th Generation Intel Core Processors with Intel UHD graphics]: Minor graphic anomalies may be observed in Gears 5 (DX12), Genshin Impact(DX11), Ring of Elysium (DX12). - [12th Generation Intel Core Processors with Intel UHD graphics]: Blank screen observed on 8k TV Monitor after setting

2025-04-01
User2138

#1 Remember that NVIDIA driver update that I mentioned yesterday? NVIDIA has just released into the wild. Version 378.78 of its GeForce driver suite provides the optimal gaming experience for Tom Clancy's Ghost Recon Wildlands and includes DirectX 12 optimizations which provide additional performance increases for a variety of titles. This release also adds official support for the GeForce GTX 1080 Ti, and updates the SLI profiles for Deus Ex: Mankind Divided, Titanfall 2, and Tom Clancy's The Division. ANSEL support for Ghost Recon Wildlands is also baked into this update, which joins the likes of Dishonored 2, Mirror's Edge Catalyst, Watch Dogs 2, The Witcher 3: Wild Hunt and The Witness, with Mass Effect: Andromeda support coming in at the game's launch.Update: According to NVIDIA, average performance gains across all titles stands at around 16%. NVIDIA boasts of a 33% (no, that isn't a typo) on Tomb Raider; 16% on Hitman; Gears of War 4 sees a boost of 10%; Ashes of the Singularity makes do with 9%; and Tom Clancy's The Division will get a 4% increase.As always, you can get your driver fix right here on TPU. Just follow the download link below. DOWNLOAD: NVIDIA GeForce 378.78 DriversView at TechPowerUp Main Site Last edited: Mar 9, 2017 #2 DX12 optimizations. Could this already be what they were talking about not long ago? #4 Would be nice if TPU guys could evaluate this with a quick becnhmark of DX12 titles between old and these drivers... #5 Would be nice if TPU guys could evaluate this with a quick becnhmark of DX12 titles between old and these drivers... And DX11 for the "tile-based rendering"? #6 Well, tile based rendering is not something you can turn on or off, so it's already being used on everything, be it DX6, DX9, DX11 or DX12 games. It's how GPU pushes pixels through its rendering pipeline. #7 Anyways I'm still on 376.33, waiting for positive comments on this driver.... #8 *Only with nvidia or Intel mathThey left that asterisk out. #9 Does this driver include this optimization?/ Tile based rendering has existed with

2025-04-04

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