Danganronpa trigger happy havoc

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Danganronpa: Trigger Happy Havoc - Wikipedia

Design Documents[]Design Sketches & Artwork[]Danganronpa 2: Goodbye Despair character illustration by Rui Komatsuzaki'"`UNIQ--ref-00000002-QINU`"'" data-src=" src=" 2: Goodbye Despair character illustration by Rui Komatsuzaki[1]Danganronpa V3: Killing Harmony character illustration by Rui Komatsuzaki" data-src=" src=" V3: Killing Harmony character illustration by Rui KomatsuzakiDanganronpa: Trigger Happy Havoc design sketches'"`UNIQ--ref-00000003-QINU`"'" data-src=" src=" Trigger Happy Havoc design sketches[2]Danganronpa: Trigger Happy Havoc design sketches'"`UNIQ--ref-00000004-QINU`"'" data-src=" src=" Trigger Happy Havoc design sketches[3]Danganronpa 2 design sketches'"`UNIQ--ref-00000005-QINU`"'" data-src=" src=" 2 design sketches[3]Danganronpa: The Animation promotional design sketches" data-src=" src=" The Animation promotional design sketchesDanganronpa 3Future Arcdesign profile'"`UNIQ--ref-00000006-QINU`"'" data-src=" src=" 3Future Arcdesign profile[4]Danganronpa 3Future Arcdesign sketches'"`UNIQ--ref-00000007-QINU`"'" data-src=" src=" 3Future Arcdesign sketches[4]Danganronpa V3 Student Investigation Report'"`UNIQ--ref-00000008-QINU`"'" data-src=" src=" V3 Student Investigation Report[5]Early Designs and Concept Art[]Danganronpa cast height comparison chart'"`UNIQ--ref-0000000A-QINU`"'" data-src=" src=" cast height comparison chart[6]Danganronpa 2Monokuma & height comparison chart'"`UNIQ--ref-0000000B-QINU`"'" data-src=" src=" 2Monokuma & Monomi height comparison chart[7]Danganronpa V3Monokuma & height comparison chart" data-src=" src=" V3Monokuma & Monokubs height comparison chartDanganronpa: Trigger Happy Havoc early design sketches'"`UNIQ--ref-0000000C-QINU`"'" data-src=" src=" Trigger Happy Havoc early design sketches[3]Early design concept[2]Danganronpa: Trigger Happy Havoc concept art'"`UNIQ--ref-0000000E-QINU`"'" data-src=" src=" Trigger Happy Havoc concept art[2]Danganronpa: Trigger Happy Havoc early proposed designs'"`UNIQ--ref-0000000F-QINU`"'" data-src=" src=" Trigger Happy Havoc early proposed designs[3]Danganronpa: Trigger Happy Havoc concept art'"`UNIQ--ref-00000010-QINU`"'" data-src=" src=" Trigger Happy Havoc concept art[2]concept art'"`UNIQ--ref-00000011-QINU`"'" data-src=" src=" executionconcept art[2]early concept art'"`UNIQ--ref-00000012-QINU`"'" data-src=" src=" concept art[2]Danganronpa character profile overview'"`UNIQ--ref-00000013-QINU`"''"`UNIQ--ref-00000014-QINU`"'" data-src=" src=" character profile overview[3][8]Danganronpa: The Animation concept art" data-src=" src=" The Animation concept artDanganronpa: The Animation concept art" data-src=" src=" The Animation concept artDanganronpa 2 early promotional material(04 AUG 2011)'"`UNIQ--ref-00000015-QINU`"'"

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Danganronpa: Trigger Happy Havoc Anniversary

Data-src=" src=" Volume Covers[]Manga Illustrations[]()" data-src=" src=" Comic Anthology)()" data-src=" src=" Comic Anthology)()" data-src=" src=" Comic Anthology Volume 2)()" data-src=" src=" Comic Anthology Volume 2)()" data-src=" src=" Comic Anthology Volume 4)()" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" Manga[]()" data-src=" src=" x Danganronpa 3 manga(SOURCE NEEDED)" data-src=" src=" x Danganronpa 3 manga(SOURCE NEEDED)Promotional Artwork[]Website Profiles[]Danganronpa: Trigger Happy Havoc Japanese Website Profile'"`UNIQ--ref-00000068-QINU`"'" data-src=" src=" Trigger Happy Havoc Japanese Website Profile[22]Danganronpa: Trigger Happy Havoc English Website Profile'"`UNIQ--ref-00000069-QINU`"'" data-src=" src=" Trigger Happy Havoc English Website Profile[23]Danganronpa: The Animation Japanese Website Profile'"`UNIQ--ref-0000006A-QINU`"'" data-src=" src=" The Animation Japanese Website Profile[24]Danganronpa 2: Goodbye Despair Japanese Website Profile'"`UNIQ--ref-0000006B-QINU`"'" data-src=" src=" 2: Goodbye Despair Japanese Website Profile[25]Danganronpa 2: Goodbye Despair English Website Profile'"`UNIQ--ref-0000006C-QINU`"'" data-src=" src=" 2: Goodbye Despair English Website Profile[26]Danganronpa 1.2 Reload (DR1) Japanese Website Profile'"`UNIQ--ref-0000006D-QINU`"'" data-src=" src=" 1.2 Reload (DR1) Japanese Website Profile[27]Danganronpa 1.2 Reload English Website Profile'"`UNIQ--ref-0000006E-QINU`"'" data-src=" src=" 1.2 Reload English Website Profile[28]Danganronpa 1.2 Reload (DR2) Japanese Website Profile'"`UNIQ--ref-0000006F-QINU`"'" data-src=" src=" 1.2 Reload (DR2) Japanese Website Profile[27]Danganronpa 3 (Future Arc) Japanese Website Profile'"`UNIQ--ref-00000070-QINU`"'" data-src=" src=" 3 (Future Arc) Japanese Website Profile[29]Wallpapers[](1024x768)" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" Cover[31]Facebook Cover[31]Facebook Cover[31]PC[30]iPhone[30]Android[30]PC[30]iPhone[30]Android[30]PC[30]iPhone[30]Android[30]New Years greeting card.[30](Gravity Daze 2)'"`UNIQ--ref-0000009F-QINU`"'" data-src=" src=" Daze 2)[30](Gravity Daze 2)'"`UNIQ--ref-000000A0-QINU`"'" data-src=" src=" Daze 2)[30](Gravity Daze 2)'"`UNIQ--ref-000000A1-QINU`"'" data-src=" src=" Daze 2)[30]Twitter(Gravity

Danganronpa: Trigger Happy Havoc - Download

Ishimaru shimeji mascot desktop pet(Danganronpa shimeji)Author: Ishimaru Kiyotaka is a student in Hope's Peak Academy's Class 78th, featured in the visual novel game Danganronpa: Trigger Happy Havoc. He is a highly intelligent young man and a self-proclaimed "moral compass" of the class. He is very strict and serious about following rules, and he expects the same from others. He is the Ultimate Moral Compass, meaning he has a strong sense of right and wrong and is extremely devoted to following the rules. He is also a very kind and thoughtful person, and is willing to go out of his way to help others. He has a strong sense of justice, and won't hesitate to stand up for what is right.Mascot Shimeji brings to you a funny shimeji of Ishimaru. Download it & enjoy!If you don't know how to use it, please refer to these detailed articlesIf you get any problems during the installation, or you need help, don't hesitate to contact us via email or the social networks located at the bottom of the website.. Danganronpa - Trigger Happy Havoc; danganronpa 1 - Fandom; Danganronpa IF - Fandom; Danganronpa THH - Fandom; Danganronpa trigger happy havoc; Danganronpa v1 - Fandom; danganronpa1; Danganronpa: Happy Trigger Havoc; Danganronpa: Kibou no Gakuen to Zetsubou no Koukousei – The Animation; Danganronpa: Super happy havoc; Danganronpa:

Danganronpa: Trigger Happy Havoc/Walkthrough

The game and the seeming lack of marketability led to Danganronpa DISTRUST's cancellation, until it was later reworked further into what became Danganronpa: Trigger Happy Havoc.Characters[]The characters shown in images from a presentation of Danganronpa DISTRUST are prototype designs of the main characters of Danganronpa: Trigger Happy Havoc.Early Names[]Some characters were given different names before their final name was chosen:Leon Kuwata was known as Kazuo MatsuzakiHifumi Yamada was known as Yuji AndoKyoko Kirigiri was known as Gyaru KirigiriMakoto Naegi was known as Shujinkō (主人公 lit. Protagonist)Celestia Ludenberg was known as S. Rudenberg (as well as Yasuhiro Isogai)Kiyotaka Ishimaru was known as Kiyotaka IshiruMondo Owada was known as Kazuo KurosakiMonokuma[] Monokuma's original design, known as "Phantom", was distinctly human, with visible internal organs, being made to resemble an anatomy doll. Despite being very different from the bear design seen from Danganronpa: Trigger Happy Havoc onward, the original design still featured the split half-black, half-white design. Despite being humanoid, according to producer Yoshinori Terasawa, Monokuma was always intended to be a robot.[3]Gameplay[]While little footage or materials of the game have been released to the public, some noticeable changes from the final version of Trigger Happy Havoc were visible in the presentation materials:During Class Trials, a meter called the Trust/Distrust Meter was seen, which gauges how much fellow students trust or distrust the player over five levels. This is likely to be an early prototype of what became the Influence Gauge.Tough Decisions would occasionally present themselves, which would open up branching paths and alternative endings to the story. The choices made would influence the Trust/Distrust Meter, and with a maximum trust level a character would become your ally during investigations. The level of the meter would also determine which murders would occur.[4]Weak Points appear in dialogue boxes, instead of the floating text seen

Danganronpa: Trigger Happy Havoc - StrategyWiki

Data-src=" src=" 2 early promotional material(04 AUG 2011)[1]Danganronpa 2concept art'"`UNIQ--ref-00000016-QINU`"'" data-src=" src=" 2concept art[7]Danganronpa 2concept art'"`UNIQ--ref-00000017-QINU`"'" data-src=" src=" 2concept art[7]Danganronpa 2"Wizard of Monomi" design'"`UNIQ--ref-00000018-QINU`"'" data-src=" src=" 2"Wizard of Monomi" design[7]Danganronpa 2 character profile overview'"`UNIQ--ref-00000019-QINU`"''"`UNIQ--ref-0000001A-QINU`"'" data-src=" src=" 2 character profile overview[3][8]Danganronpa 3 sketch of the Future Arc cast'"`UNIQ--ref-0000001B-QINU`"'" data-src=" src=" 3 sketch of the Future Arc cast[9] cast fanart sketch'"`UNIQ--ref-0000001C-QINU`"'" data-src=" src=" was a scrapped game prototype for PlayStation Portable produced by the creators of the Danganronpa series, Kazutaka Kodaka, Rui Komatsuzaki and Yoshinori Terasawa. The game was scrapped because the themes, scenario and design were seen as being too dark to be marketable. Elements and character designs from DISTRUST were reworked into what later became Danganronpa: Trigger Happy Havoc. Some of the design materials were revealed during a presentation the CEDEC 2011 conference, and several early iterations of Monokuma's design can easily be seen in some of the materials. Additional materials were also made available as a bonus to those who downloaded the Alter Ego App.[11]Danganronpa: Trigger Happy Havoc[]Introduction[]Monokuma in the game's introMonokuma in the game's introPrologue[]Chapter cardOrdering everyone to the gym over the monitorsAnnouncing the mutual killing gameChapter 1[](Daily Life)" data-src=" src=" card(Daily Life)(Deadly Life)" data-src=" src=" card(Deadly Life)AnnouncementChapter 2[]Hosting morning exercises(English)" data-src=" src=" second motive: secrets(English)Chapter 3[]Monokuma's third motive: moneySakura fighting MonokumaSakura fighting MonokumaSakura fighting MonokumaSakura fighting MonokumaSakura fighting MonokumaSakura fighting MonokumaSakura confronting MonokumaChapter 4[]Missing rec room Monokuma bottlesWeighting the Monokuma bottle piecesWeighting the Monokuma bottle piecesChapter 5[]One of Monokuma's bodies being dismantled by studentsChapter 6[]Epilogue[]Epilogue CardMonokuma still

DanganRonpa: Trigger Happy Havoc - IGN

Active"I am this school's--I am your Headmaster!"Other Content[]Execution pixel cast banner[2]Media Landpre-order incentive'"`UNIQ--ref-0000002A-QINU`"'" data-src=" src=" Landpre-order incentive[2]Imaginepre-order incentive'"`UNIQ--ref-0000002B-QINU`"'" data-src=" src=" incentive[2]Dengeki Gamesvolume 13 illustration'"`UNIQ--ref-0000002C-QINU`"'" data-src=" src=" Gamesvolume 13 illustration[2]Dengeki Games volume 15 illustration'"`UNIQ--ref-0000002D-QINU`"'" data-src=" src=" Games volume 15 illustration[2]Dengeki Games volume 15 illustration'"`UNIQ--ref-0000002E-QINU`"'" data-src=" src=" Games volume 15 illustration[2]cover illustration'"`UNIQ--ref-0000002F-QINU`"'" data-src=" src=" illustration'"`UNIQ--ref-00000030-QINU`"'" data-src=" src=" data-src=" src=" Machineillustrations[12]Promotional illustration[12]Danganronpa: Trigger Happy Havoc Limited Edition Japanese box art illustration'"`UNIQ--ref-00000033-QINU`"'" data-src=" src=" Trigger Happy Havoc Limited Edition Japanese box art illustration[12]Danganronpa 2: Goodbye Despair[]Opening[](English)" data-src=" src=" Intro(English)(English)" data-src=" src=" Intro(English)(Japanese)" data-src=" src=" Intro(Japanese)(Japanese)" data-src=" src=" Intro(Japanese)Prologue[]Calling everyone to the central islandMonokuma appearing before the studentsMonokuma appearing before the studentsMonokuma appearing before the studentsMonokuma appearing before the studentsFighting with UsamiFighting with UsamiDefeating UsamiTransforming Usami into MonomiHitting MonomiHitting MonomiTalking about the Class TrialsExplaining the Class TrialMonobeasts appearingMonobeasts appearingChapter 1[]Monokuma announcementThe Two man comedy routinePunching MonomiEating the bone meat to reveal the murder weaponChapter 2[]Hitting MonomiActing as Dr. KillgoodChapter 3[]Chapter 4[]Monokuma's Tai Chi classMonokuma rockChapter 5[]Monomi fighting MonokumaMonomi and Monokuma after the explosion of Monomi10^60 MonokumasChapter 6[]Monokuma Announcement AcademyMonokuma Announcement AcademyExplanation of how Graduation Program worksMonokuma transforming into his final formMonokuma transforming into his final formOther Content[]Promotional character illustration[1]Promotional character illustration[1]Promotional character illustration[1]Promotional character illustration[1]promotional illustration'"`UNIQ--ref-00000042-QINU`"'" data-src=" src=" illustration[1]Promotional illustration[1]Promotional illustration[1]Promotional illustration[1]promotional illustration'"`UNIQ--ref-00000046-QINU`"'" data-src=" src=" to Shinjuku"promotional illustration[1]promotional illustration'"`UNIQ--ref-00000047-QINU`"'" data-src=" src=" illustration[1]promotional illustration'"`UNIQ--ref-00000048-QINU`"'" data-src=" src=" illustration[1]Danganronpa V3: Killing Harmony[]Opening[](English)" data-src=" src=" the Opening(English)(Japanese)" data-src=" src=" the Opening(Japanese)(French)" data-src=" src=" the Opening(French)(Chinese)" data-src=" src=" the Opening(Chinese)Prologue[]Appearing before the studentsAppearing before the studentsAppearing before the studentsPunching his

Showcase :: Danganronpa: Trigger Happy Havoc

In Trigger Happy Havoc.Executions in the style of an unanimated manga strip, rather than the fully animated executions seen later. The strip featured an early version of Junko being decapitated by guillotine. The blood featured is red, rather than the pink used in Danganronpa.A rhythm trial game featuring bullets with trial information that need to be selected with the correct timing. This is similar to the minigames featured in the final game class trials.Video[]One of the only videos circulating that features in-game footage is an execution of Kazuo Matsuzaki (who would later be renamed Leon Kuwata) after he murdered Gyaru Kirigiri (later renamed Kyoko Kirigiri). This execution is very similar to the final version of Leon's execution, although this version features a scrolling selection instead of the slot machine, notable red blood and Kazuo's visible corpse at the end of the execution.Die Kazuo Matsuzaki DieKazuo Matsuzaki's executionTrivia[]It's very likely that the overall look of classroom 5-C in Danganronpa: Trigger Happy Havoc is a nod to Danganronpa DISTRUST, as it strongly resembles images of a classroom shown in the Danganronpa DISTRUST presentation. This classroom is the only room in the game to feature red blood instead of pink, and Monokuma comments that he "just left it exactly how [he] found it."Danganronpa DISTRUST early classroom" data-src=" src=" DISTRUST early classroomClassroom 5-CThe scrapped background images are based off real-life locations. The ruined classroom above is based off the exhibition 'Detroit in Ruins' by Yves Marchand and Romain Meffre, and the general area takes inspiration from the (now abandoned) Saint Margaret Mary's Catholic School in Detroit as well as St. David Catholic school.Detroit in RuinsSaint Margaret Mary's Catholic SchoolSt. David Catholic schoolReferences[]↑ 1.0 1.1 1.2 Dengeki Online: Danganronpa development team at CEDEC↑ Polygon, interview with Kazutaka Kodaka: The original Danganronpa DISTRUST, was too gruesome. Danganronpa - Trigger Happy Havoc; danganronpa 1 - Fandom; Danganronpa IF - Fandom; Danganronpa THH - Fandom; Danganronpa trigger happy havoc; Danganronpa v1 - Fandom; danganronpa1; Danganronpa: Happy Trigger Havoc; Danganronpa: Kibou no Gakuen to Zetsubou no Koukousei – The Animation; Danganronpa: Super happy havoc; Danganronpa:

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Danganronpa: Trigger Happy Havoc - gamepressure.com

A murderous game of lies and deceptionDanganronpa: Trigger Happy Havoc is a visual novel that blends high-stakes murder mystery with courtroom drama. Developed by Spike Chunsoft, the game follows Makoto Naegi and 14 other elite students trapped inside Hope’s Peak Academy by the sinister bear Monokuma. To escape, they must kill each other without getting caught.Danganronpa: Trigger Happy Havoc is a thrilling blend of visual novel storytelling, detective work, and courtroom battles. Its engaging mysteries, stylish presentation, and psychological depth make it a standout in the genre, with a unique blend of storytelling, puzzle-solving, and psychological tension. A twisted narrative of hope and despair Danganronpa: Trigger Happy Havoc thrives on its unpredictable storytelling, filled with shocking twists and dark humor. The characters evolve throughout the story, and their relationships add emotional weight to each murder. Monokuma’s sadistic presence keeps the tension high, constantly challenging players’ expectations. The gameplay is split into two primary sections: daily life and class trials. During daily life, players explore the academy, interact with classmates, and gather evidence. When a murder occurs, the investigation phase begins, requiring players to examine crime scenes, collect clues, and piece together what happened. The class trials are where the game truly shines—these fast-paced debates involve shooting down contradictions with "truth bullets," pressing for more details, and unraveling alibis through engaging minigames. However, some logical leaps in the mystery solutions may frustrate players. Additionally, there are some tired anime tropes. The art direction is bold and eye-catching, featuring a mix of

Danganronpa: Trigger Happy Havoc - GOG.com

NoticeI've been working on a reloaded II mod that emulates Danganronpa WAD Files, at reloadedII mod allows other mods to replace files within the wads, at runtime without touching the actual archivesThis allows pretty much instantaneous loading of mods, and no messing around with physcial files,I'd probably reccomend using that over this loader nowDanganronpa-Mod-Loader A very basic mod loader for the PC ports of Danganronpa 1 and 2Currently uses WAD file related code from DRATBasically place your mods in the mod folder using the file structure described below, run the program, select game and it will automatically create a backup of dr1/2_keyboard_us.wad and patch a copy of it with the modsAfter initally loading the mods and closing the game etc, you can edit modConfig.json to change whether they are enabled and their load orderUsageThe configuration files and mod folders by default regardless of where you run this program and what game for, they will be located inMy Documents/Danganronpa2There you will find (after initally running the program) a mods folder, and a modConfig.jsonMy Documents/Danganronpa2/mods/folders named with the mods' idInside the mod foldermetaData.json filefolder called wad including all files for the modthe data for the mod in /wad/ ignores specific wad files as it's all chucked in dr2_keyboard_us.wad essentially and worksExample of a really basic layout for a script mod:My Documents/Danganronpa2/mods/myCoolMod/wad/Dr2/data/us/script/e01_001_100.linExample/Test modSays "MODDING SUCCESS LOL" at start of chapter 1 after the rules are shownexamplemod.zipExample metadata.jsonNote:"Game": 0 = Dr1, 1 = Dr2Gamebanna link does not do anything currently{ "Name": "Dungeon Destructive - Danganronpa Badly Translated", "Description": "Dungeon Destructive is a mod that translates the dialogue from the first 2 chapters of the game into random languages 10 times in a row to come up with funny results.", "Author": "MorsGames", "Version": "0", "GameBanana": " "Game": 0}Example modConfig.json{ "gamePath": { "Dr1": "C:\\Program Files (x86)\\Steam\\steamapps\\common\\Danganronpa Trigger Happy Havoc", "Dr2": "C:\\Program Files (x86)\\Steam\\steamapps\\common\\Danganronpa 2 Goodbye Despair" }, "modsPath": "C:\\Users\\USERNAMEHERE\\Documents\\My Games\\Danganronpa2\\mods", "modLoadOrder": { "badlytranslated": 1, "dr1.dungeondestructive": 2, "ilovenagito": 3, "testmod": 4 }, "modEnabled": { "badlytranslated": true, "dr1.dungeondestructive": true, "ilovenagito": true, "testmod": true }}. Danganronpa - Trigger Happy Havoc; danganronpa 1 - Fandom; Danganronpa IF - Fandom; Danganronpa THH - Fandom; Danganronpa trigger happy havoc; Danganronpa v1 - Fandom; danganronpa1; Danganronpa: Happy Trigger Havoc; Danganronpa: Kibou no Gakuen to Zetsubou no Koukousei – The Animation; Danganronpa: Super happy havoc; Danganronpa: Danganronpa: Trigger Happy Havoc การดาวน์โหลดฟรีและปลอดภัย Danganronpa: Trigger Happy Havoc เวอร์ชันล่าสุด แดนกันรอปะ: ทริกเกอร์ แฮปปี้ ฮาว็อค เป็นนว

Danganronpa: Trigger Happy Havoc - PCGamingWiki

Last updated on: March 14, 2025 Danganronpa: Trigger Happy Havoc is a Adventure game developed by Abstraction Games/Spike Chunsoft that can be played on iOS, Android, Linux, PlayStation Vita, PlayStation Portable, Windows, PC (Steam), Mac. The game was published by Spike Chunsoft on November 25, 2010. Released on Release dates Nov 25, 2010 - PlayStation Portable Aug 01, 2012 - iOS, Android Feb 16, 2014 - PlayStation Vita Feb 18, 2016 - PC (Steam) Mar 18, 2016 - Windows, Mac, Linux Developers Abstraction Games, Spike Chunsoft Rank February 2025 OpenCritic rating Mighty February 2025 Reviews 13 Player metrics PC Playstation Xbox Switch Lifetime players February 2025 Avg. daily playtime February 2025 Top markets by MAU February 2025 1 2 3 4 5 Top markets by lifetime players February 2025 1 2 3 4 5 Top games by overlap MAU February 2025 1 2 3 4 5 Players' monthly playtime distribution (hours) February 2025 Revenue PC Playstation Xbox Switch Total revenue (monthly) February 2025 Avg. revenue per user February 2025 Conversion rate February 2025 Revenue distribution February 2025

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Design Documents[]Design Sketches & Artwork[]Danganronpa 2: Goodbye Despair character illustration by Rui Komatsuzaki'"`UNIQ--ref-00000002-QINU`"'" data-src=" src=" 2: Goodbye Despair character illustration by Rui Komatsuzaki[1]Danganronpa V3: Killing Harmony character illustration by Rui Komatsuzaki" data-src=" src=" V3: Killing Harmony character illustration by Rui KomatsuzakiDanganronpa: Trigger Happy Havoc design sketches'"`UNIQ--ref-00000003-QINU`"'" data-src=" src=" Trigger Happy Havoc design sketches[2]Danganronpa: Trigger Happy Havoc design sketches'"`UNIQ--ref-00000004-QINU`"'" data-src=" src=" Trigger Happy Havoc design sketches[3]Danganronpa 2 design sketches'"`UNIQ--ref-00000005-QINU`"'" data-src=" src=" 2 design sketches[3]Danganronpa: The Animation promotional design sketches" data-src=" src=" The Animation promotional design sketchesDanganronpa 3Future Arcdesign profile'"`UNIQ--ref-00000006-QINU`"'" data-src=" src=" 3Future Arcdesign profile[4]Danganronpa 3Future Arcdesign sketches'"`UNIQ--ref-00000007-QINU`"'" data-src=" src=" 3Future Arcdesign sketches[4]Danganronpa V3 Student Investigation Report'"`UNIQ--ref-00000008-QINU`"'" data-src=" src=" V3 Student Investigation Report[5]Early Designs and Concept Art[]Danganronpa cast height comparison chart'"`UNIQ--ref-0000000A-QINU`"'" data-src=" src=" cast height comparison chart[6]Danganronpa 2Monokuma & height comparison chart'"`UNIQ--ref-0000000B-QINU`"'" data-src=" src=" 2Monokuma & Monomi height comparison chart[7]Danganronpa V3Monokuma & height comparison chart" data-src=" src=" V3Monokuma & Monokubs height comparison chartDanganronpa: Trigger Happy Havoc early design sketches'"`UNIQ--ref-0000000C-QINU`"'" data-src=" src=" Trigger Happy Havoc early design sketches[3]Early design concept[2]Danganronpa: Trigger Happy Havoc concept art'"`UNIQ--ref-0000000E-QINU`"'" data-src=" src=" Trigger Happy Havoc concept art[2]Danganronpa: Trigger Happy Havoc early proposed designs'"`UNIQ--ref-0000000F-QINU`"'" data-src=" src=" Trigger Happy Havoc early proposed designs[3]Danganronpa: Trigger Happy Havoc concept art'"`UNIQ--ref-00000010-QINU`"'" data-src=" src=" Trigger Happy Havoc concept art[2]concept art'"`UNIQ--ref-00000011-QINU`"'" data-src=" src=" executionconcept art[2]early concept art'"`UNIQ--ref-00000012-QINU`"'" data-src=" src=" concept art[2]Danganronpa character profile overview'"`UNIQ--ref-00000013-QINU`"''"`UNIQ--ref-00000014-QINU`"'" data-src=" src=" character profile overview[3][8]Danganronpa: The Animation concept art" data-src=" src=" The Animation concept artDanganronpa: The Animation concept art" data-src=" src=" The Animation concept artDanganronpa 2 early promotional material(04 AUG 2011)'"`UNIQ--ref-00000015-QINU`"'"

2025-04-11
User1378

Data-src=" src=" Volume Covers[]Manga Illustrations[]()" data-src=" src=" Comic Anthology)()" data-src=" src=" Comic Anthology)()" data-src=" src=" Comic Anthology Volume 2)()" data-src=" src=" Comic Anthology Volume 2)()" data-src=" src=" Comic Anthology Volume 4)()" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" Manga[]()" data-src=" src=" x Danganronpa 3 manga(SOURCE NEEDED)" data-src=" src=" x Danganronpa 3 manga(SOURCE NEEDED)Promotional Artwork[]Website Profiles[]Danganronpa: Trigger Happy Havoc Japanese Website Profile'"`UNIQ--ref-00000068-QINU`"'" data-src=" src=" Trigger Happy Havoc Japanese Website Profile[22]Danganronpa: Trigger Happy Havoc English Website Profile'"`UNIQ--ref-00000069-QINU`"'" data-src=" src=" Trigger Happy Havoc English Website Profile[23]Danganronpa: The Animation Japanese Website Profile'"`UNIQ--ref-0000006A-QINU`"'" data-src=" src=" The Animation Japanese Website Profile[24]Danganronpa 2: Goodbye Despair Japanese Website Profile'"`UNIQ--ref-0000006B-QINU`"'" data-src=" src=" 2: Goodbye Despair Japanese Website Profile[25]Danganronpa 2: Goodbye Despair English Website Profile'"`UNIQ--ref-0000006C-QINU`"'" data-src=" src=" 2: Goodbye Despair English Website Profile[26]Danganronpa 1.2 Reload (DR1) Japanese Website Profile'"`UNIQ--ref-0000006D-QINU`"'" data-src=" src=" 1.2 Reload (DR1) Japanese Website Profile[27]Danganronpa 1.2 Reload English Website Profile'"`UNIQ--ref-0000006E-QINU`"'" data-src=" src=" 1.2 Reload English Website Profile[28]Danganronpa 1.2 Reload (DR2) Japanese Website Profile'"`UNIQ--ref-0000006F-QINU`"'" data-src=" src=" 1.2 Reload (DR2) Japanese Website Profile[27]Danganronpa 3 (Future Arc) Japanese Website Profile'"`UNIQ--ref-00000070-QINU`"'" data-src=" src=" 3 (Future Arc) Japanese Website Profile[29]Wallpapers[](1024x768)" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" data-src=" src=" Cover[31]Facebook Cover[31]Facebook Cover[31]PC[30]iPhone[30]Android[30]PC[30]iPhone[30]Android[30]PC[30]iPhone[30]Android[30]New Years greeting card.[30](Gravity Daze 2)'"`UNIQ--ref-0000009F-QINU`"'" data-src=" src=" Daze 2)[30](Gravity Daze 2)'"`UNIQ--ref-000000A0-QINU`"'" data-src=" src=" Daze 2)[30](Gravity Daze 2)'"`UNIQ--ref-000000A1-QINU`"'" data-src=" src=" Daze 2)[30]Twitter(Gravity

2025-04-01
User8918

The game and the seeming lack of marketability led to Danganronpa DISTRUST's cancellation, until it was later reworked further into what became Danganronpa: Trigger Happy Havoc.Characters[]The characters shown in images from a presentation of Danganronpa DISTRUST are prototype designs of the main characters of Danganronpa: Trigger Happy Havoc.Early Names[]Some characters were given different names before their final name was chosen:Leon Kuwata was known as Kazuo MatsuzakiHifumi Yamada was known as Yuji AndoKyoko Kirigiri was known as Gyaru KirigiriMakoto Naegi was known as Shujinkō (主人公 lit. Protagonist)Celestia Ludenberg was known as S. Rudenberg (as well as Yasuhiro Isogai)Kiyotaka Ishimaru was known as Kiyotaka IshiruMondo Owada was known as Kazuo KurosakiMonokuma[] Monokuma's original design, known as "Phantom", was distinctly human, with visible internal organs, being made to resemble an anatomy doll. Despite being very different from the bear design seen from Danganronpa: Trigger Happy Havoc onward, the original design still featured the split half-black, half-white design. Despite being humanoid, according to producer Yoshinori Terasawa, Monokuma was always intended to be a robot.[3]Gameplay[]While little footage or materials of the game have been released to the public, some noticeable changes from the final version of Trigger Happy Havoc were visible in the presentation materials:During Class Trials, a meter called the Trust/Distrust Meter was seen, which gauges how much fellow students trust or distrust the player over five levels. This is likely to be an early prototype of what became the Influence Gauge.Tough Decisions would occasionally present themselves, which would open up branching paths and alternative endings to the story. The choices made would influence the Trust/Distrust Meter, and with a maximum trust level a character would become your ally during investigations. The level of the meter would also determine which murders would occur.[4]Weak Points appear in dialogue boxes, instead of the floating text seen

2025-03-26
User2051

Data-src=" src=" 2 early promotional material(04 AUG 2011)[1]Danganronpa 2concept art'"`UNIQ--ref-00000016-QINU`"'" data-src=" src=" 2concept art[7]Danganronpa 2concept art'"`UNIQ--ref-00000017-QINU`"'" data-src=" src=" 2concept art[7]Danganronpa 2"Wizard of Monomi" design'"`UNIQ--ref-00000018-QINU`"'" data-src=" src=" 2"Wizard of Monomi" design[7]Danganronpa 2 character profile overview'"`UNIQ--ref-00000019-QINU`"''"`UNIQ--ref-0000001A-QINU`"'" data-src=" src=" 2 character profile overview[3][8]Danganronpa 3 sketch of the Future Arc cast'"`UNIQ--ref-0000001B-QINU`"'" data-src=" src=" 3 sketch of the Future Arc cast[9] cast fanart sketch'"`UNIQ--ref-0000001C-QINU`"'" data-src=" src=" was a scrapped game prototype for PlayStation Portable produced by the creators of the Danganronpa series, Kazutaka Kodaka, Rui Komatsuzaki and Yoshinori Terasawa. The game was scrapped because the themes, scenario and design were seen as being too dark to be marketable. Elements and character designs from DISTRUST were reworked into what later became Danganronpa: Trigger Happy Havoc. Some of the design materials were revealed during a presentation the CEDEC 2011 conference, and several early iterations of Monokuma's design can easily be seen in some of the materials. Additional materials were also made available as a bonus to those who downloaded the Alter Ego App.[11]Danganronpa: Trigger Happy Havoc[]Introduction[]Monokuma in the game's introMonokuma in the game's introPrologue[]Chapter cardOrdering everyone to the gym over the monitorsAnnouncing the mutual killing gameChapter 1[](Daily Life)" data-src=" src=" card(Daily Life)(Deadly Life)" data-src=" src=" card(Deadly Life)AnnouncementChapter 2[]Hosting morning exercises(English)" data-src=" src=" second motive: secrets(English)Chapter 3[]Monokuma's third motive: moneySakura fighting MonokumaSakura fighting MonokumaSakura fighting MonokumaSakura fighting MonokumaSakura fighting MonokumaSakura fighting MonokumaSakura confronting MonokumaChapter 4[]Missing rec room Monokuma bottlesWeighting the Monokuma bottle piecesWeighting the Monokuma bottle piecesChapter 5[]One of Monokuma's bodies being dismantled by studentsChapter 6[]Epilogue[]Epilogue CardMonokuma still

2025-04-13
User8004

In Trigger Happy Havoc.Executions in the style of an unanimated manga strip, rather than the fully animated executions seen later. The strip featured an early version of Junko being decapitated by guillotine. The blood featured is red, rather than the pink used in Danganronpa.A rhythm trial game featuring bullets with trial information that need to be selected with the correct timing. This is similar to the minigames featured in the final game class trials.Video[]One of the only videos circulating that features in-game footage is an execution of Kazuo Matsuzaki (who would later be renamed Leon Kuwata) after he murdered Gyaru Kirigiri (later renamed Kyoko Kirigiri). This execution is very similar to the final version of Leon's execution, although this version features a scrolling selection instead of the slot machine, notable red blood and Kazuo's visible corpse at the end of the execution.Die Kazuo Matsuzaki DieKazuo Matsuzaki's executionTrivia[]It's very likely that the overall look of classroom 5-C in Danganronpa: Trigger Happy Havoc is a nod to Danganronpa DISTRUST, as it strongly resembles images of a classroom shown in the Danganronpa DISTRUST presentation. This classroom is the only room in the game to feature red blood instead of pink, and Monokuma comments that he "just left it exactly how [he] found it."Danganronpa DISTRUST early classroom" data-src=" src=" DISTRUST early classroomClassroom 5-CThe scrapped background images are based off real-life locations. The ruined classroom above is based off the exhibition 'Detroit in Ruins' by Yves Marchand and Romain Meffre, and the general area takes inspiration from the (now abandoned) Saint Margaret Mary's Catholic School in Detroit as well as St. David Catholic school.Detroit in RuinsSaint Margaret Mary's Catholic SchoolSt. David Catholic schoolReferences[]↑ 1.0 1.1 1.2 Dengeki Online: Danganronpa development team at CEDEC↑ Polygon, interview with Kazutaka Kodaka: The original Danganronpa DISTRUST, was too gruesome

2025-04-19
User6567

A murderous game of lies and deceptionDanganronpa: Trigger Happy Havoc is a visual novel that blends high-stakes murder mystery with courtroom drama. Developed by Spike Chunsoft, the game follows Makoto Naegi and 14 other elite students trapped inside Hope’s Peak Academy by the sinister bear Monokuma. To escape, they must kill each other without getting caught.Danganronpa: Trigger Happy Havoc is a thrilling blend of visual novel storytelling, detective work, and courtroom battles. Its engaging mysteries, stylish presentation, and psychological depth make it a standout in the genre, with a unique blend of storytelling, puzzle-solving, and psychological tension. A twisted narrative of hope and despair Danganronpa: Trigger Happy Havoc thrives on its unpredictable storytelling, filled with shocking twists and dark humor. The characters evolve throughout the story, and their relationships add emotional weight to each murder. Monokuma’s sadistic presence keeps the tension high, constantly challenging players’ expectations. The gameplay is split into two primary sections: daily life and class trials. During daily life, players explore the academy, interact with classmates, and gather evidence. When a murder occurs, the investigation phase begins, requiring players to examine crime scenes, collect clues, and piece together what happened. The class trials are where the game truly shines—these fast-paced debates involve shooting down contradictions with "truth bullets," pressing for more details, and unraveling alibis through engaging minigames. However, some logical leaps in the mystery solutions may frustrate players. Additionally, there are some tired anime tropes. The art direction is bold and eye-catching, featuring a mix of

2025-04-06

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